1 /*
2  * Copyright (C) 2010 Google Inc. All Rights Reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  *
25  */
26 
27 #ifndef WindowEventContext_h
28 #define WindowEventContext_h
29 
30 #include <wtf/RefPtr.h>
31 
32 namespace WebCore {
33 
34 class DOMWindow;
35 class EventTarget;
36 class EventContext;
37 class Event;
38 class Node;
39 
40 class WindowEventContext {
41 public:
42     WindowEventContext(Event*, PassRefPtr<Node>, const EventContext*);
43 
44     DOMWindow* window() const;
45     EventTarget* target() const;
46     bool handleLocalEvents(Event* event);
47 
48 private:
49     RefPtr<DOMWindow> m_window;
50     RefPtr<EventTarget> m_target;
51 };
52 
window()53 inline DOMWindow* WindowEventContext::window() const
54 {
55     return m_window.get();
56 }
57 
target()58 inline EventTarget* WindowEventContext::target() const
59 {
60     return m_target.get();
61 }
62 
63 }
64 
65 #endif // WindowEventContext_h
66