1 extern void CreateRubberDuckBot(void); 2 extern void CreateRubberDuck(VECTORCH *positionPtr); 3 extern void CreateRubberDucks(void); 4 extern void RubberDuckBehaviour(STRATEGYBLOCK *sbPtr); 5 6 extern void CreateFlamingDebris(VECTORCH *positionPtr, VECTORCH *dirPtr); 7