1 /* 2 =========================================================================== 3 Copyright (C) 2013 - 2015, OpenJK contributors 4 5 This file is part of the OpenJK source code. 6 7 OpenJK is free software; you can redistribute it and/or modify it 8 under the terms of the GNU General Public License version 2 as 9 published by the Free Software Foundation. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with this program; if not, see <http://www.gnu.org/licenses/>. 18 =========================================================================== 19 */ 20 21 #pragma once 22 23 void UIVM_Init ( qboolean inGameLoad ); 24 void UIVM_Shutdown ( void ); 25 void UIVM_KeyEvent ( int key, qboolean down ); 26 void UIVM_MouseEvent ( int dx, int dy ); 27 void UIVM_Refresh ( int realtime ); 28 qboolean UIVM_IsFullscreen ( void ); 29 void UIVM_SetActiveMenu ( uiMenuCommand_t menu ); 30 qboolean UIVM_ConsoleCommand ( int realTime ); 31 void UIVM_DrawConnectScreen ( qboolean overlay ); 32 33 void CL_BindUI( void ); 34 void CL_UnbindUI( void ); 35