1 #ifndef MISC_RESOURCEHELPERS_H 2 #define MISC_RESOURCEHELPERS_H 3 4 #include <string> 5 6 namespace VFS 7 { 8 class Manager; 9 } 10 11 namespace Misc 12 { 13 // Workarounds for messy resource handling in vanilla morrowind 14 // The below functions are provided on a opt-in basis, instead of built into the VFS, 15 // so we have the opportunity to use proper resource handling for content created in OpenMW-CS. 16 namespace ResourceHelpers 17 { 18 bool changeExtensionToDds(std::string &path); 19 std::string correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath, const VFS::Manager* vfs); 20 std::string correctTexturePath(const std::string &resPath, const VFS::Manager* vfs); 21 std::string correctIconPath(const std::string &resPath, const VFS::Manager* vfs); 22 std::string correctBookartPath(const std::string &resPath, const VFS::Manager* vfs); 23 std::string correctBookartPath(const std::string &resPath, int width, int height, const VFS::Manager* vfs); 24 /// Use "xfoo.nif" instead of "foo.nif" if available 25 std::string correctActorModelPath(const std::string &resPath, const VFS::Manager* vfs); 26 } 27 } 28 29 #endif 30