1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_ComsFileMessageh_INCLUDE__) 22 #define __INCLUDE_ComsFileMessageh_INCLUDE__ 23 24 #include <coms/ComsMessage.h> 25 26 class ComsFileMessage : public ComsMessage 27 { 28 public: 29 static ComsMessageType ComsFileMessageType; 30 31 ComsFileMessage(); 32 virtual ~ComsFileMessage(); 33 34 NetBuffer fileBuffer; 35 36 // Inherited from ComsMessage 37 virtual bool writeMessage(NetBuffer &buffer); 38 virtual bool readMessage(NetBufferReader &reader); 39 40 private: 41 ComsFileMessage(const ComsFileMessage &); 42 const ComsFileMessage & operator=(const ComsFileMessage &); 43 44 }; 45 46 #endif // __INCLUDE_ComsFileMessageh_INCLUDE__ 47