1*3DSMAX_ASCIIEXPORT 200 2*COMMENT "AsciiExport Version 2.00 - Fri May 23 16:31:53 2003" 3*SCENE { 4 *SCENE_FILENAME "rocks.max" 5 *SCENE_FIRSTFRAME 0 6 *SCENE_LASTFRAME 100 7 *SCENE_FRAMESPEED 30 8 *SCENE_TICKSPERFRAME 160 9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 10 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 11} 12*MATERIAL_LIST { 13 *MATERIAL_COUNT 0 14} 15*GEOMOBJECT { 16 *NODE_NAME "Prism01" 17 *NODE_TM { 18 *NODE_NAME "Prism01" 19 *INHERIT_POS 0 0 0 20 *INHERIT_ROT 0 0 0 21 *INHERIT_SCL 0 0 0 22 *TM_ROW0 0.0202 -0.0007 -0.0023 23 *TM_ROW1 0.0014 0.0192 0.0065 24 *TM_ROW2 0.0020 -0.0066 0.0192 25 *TM_ROW3 31.4941 -0.7109 13.9581 26 *TM_POS 31.4941 -0.7109 13.9581 27 *TM_ROTAXIS -0.9398 -0.3057 0.1525 28 *TM_ROTANGLE 0.3489 29 *TM_SCALE 0.0204 0.0204 0.0204 30 *TM_SCALEAXIS -0.5982 -0.8014 -0.0000 31 *TM_SCALEAXISANG 0.1261 32 } 33 *MESH { 34 *TIMEVALUE 0 35 *MESH_NUMVERTEX 8 36 *MESH_NUMFACES 12 37 *MESH_VERTEX_LIST { 38 *MESH_VERTEX 0 31.6240 -0.6727 14.4649 39 *MESH_VERTEX 1 31.5364 -0.8542 14.3741 40 *MESH_VERTEX 2 32.2117 -0.8779 14.2972 41 *MESH_VERTEX 3 31.1758 -0.1885 14.4223 42 *MESH_VERTEX 4 31.4941 -0.7109 13.9581 43 *MESH_VERTEX 5 32.1693 -0.7346 13.8811 44 *MESH_VERTEX 6 31.4591 -0.0991 14.0950 45 *MESH_VERTEX 7 31.6979 -0.5385 14.0503 46 } 47 *MESH_FACE_LIST { 48 *MESH_FACE 0: A: 0 B: 1 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 49 *MESH_FACE 1: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 50 *MESH_FACE 2: A: 0 B: 3 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 51 *MESH_FACE 3: A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 52 *MESH_FACE 4: A: 1 B: 5 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 53 *MESH_FACE 5: A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 54 *MESH_FACE 6: A: 2 B: 6 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 55 *MESH_FACE 7: A: 3 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 56 *MESH_FACE 8: A: 3 B: 4 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 57 *MESH_FACE 9: A: 4 B: 7 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 58 *MESH_FACE 10: A: 5 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 59 *MESH_FACE 11: A: 6 B: 7 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 60 } 61 *MESH_NUMTVERTEX 0 62 *MESH_NORMALS { 63 *MESH_FACENORMAL 0 0.0000 -0.1671 0.9859 64 *MESH_VERTEXNORMAL 0 -0.0722 0.2034 0.9764 65 *MESH_VERTEXNORMAL 1 -0.2378 -0.0831 0.9678 66 *MESH_VERTEXNORMAL 2 0.1550 0.2978 0.9420 67 *MESH_FACENORMAL 1 0.2724 0.6906 0.6699 68 *MESH_VERTEXNORMAL 0 -0.0722 0.2034 0.9764 69 *MESH_VERTEXNORMAL 2 0.1550 0.2978 0.9420 70 *MESH_VERTEXNORMAL 3 -0.1095 0.4059 0.9073 71 *MESH_FACENORMAL 2 -0.4604 0.0063 0.8877 72 *MESH_VERTEXNORMAL 0 -0.0722 0.2034 0.9764 73 *MESH_VERTEXNORMAL 3 -0.1095 0.4059 0.9073 74 *MESH_VERTEXNORMAL 1 -0.2378 -0.0831 0.9678 75 *MESH_FACENORMAL 3 -0.0000 -1.0000 0.0000 76 *MESH_VERTEXNORMAL 1 -0.0000 -1.0000 0.0000 77 *MESH_VERTEXNORMAL 4 -0.0000 -1.0000 0.0000 78 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 0.0000 79 *MESH_FACENORMAL 4 -0.0000 -1.0000 -0.0000 80 *MESH_VERTEXNORMAL 1 -0.0000 -1.0000 0.0000 81 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 0.0000 82 *MESH_VERTEXNORMAL 2 -0.0000 -1.0000 -0.0000 83 *MESH_FACENORMAL 5 0.6361 0.7716 0.0000 84 *MESH_VERTEXNORMAL 2 0.5328 0.8200 0.2091 85 *MESH_VERTEXNORMAL 5 0.6361 0.7716 0.0000 86 *MESH_VERTEXNORMAL 6 0.5328 0.8200 0.2091 87 *MESH_FACENORMAL 6 0.3993 0.8219 0.4063 88 *MESH_VERTEXNORMAL 2 0.5328 0.8200 0.2091 89 *MESH_VERTEXNORMAL 6 0.5328 0.8200 0.2091 90 *MESH_VERTEXNORMAL 3 0.3993 0.8219 0.4063 91 *MESH_FACENORMAL 7 -0.6916 -0.1624 -0.7038 92 *MESH_VERTEXNORMAL 3 -0.8419 -0.3783 -0.3848 93 *MESH_VERTEXNORMAL 6 -0.6916 -0.1624 -0.7038 94 *MESH_VERTEXNORMAL 4 -0.8419 -0.3783 -0.3848 95 *MESH_FACENORMAL 8 -0.8483 -0.5295 0.0000 96 *MESH_VERTEXNORMAL 3 -0.8419 -0.3783 -0.3848 97 *MESH_VERTEXNORMAL 4 -0.8419 -0.3783 -0.3848 98 *MESH_VERTEXNORMAL 1 -0.8483 -0.5295 0.0000 99 *MESH_FACENORMAL 9 -0.0000 0.2371 -0.9715 100 *MESH_VERTEXNORMAL 4 0.1717 0.0849 -0.9815 101 *MESH_VERTEXNORMAL 7 0.0247 -0.0926 -0.9954 102 *MESH_VERTEXNORMAL 5 -0.1423 -0.1000 -0.9848 103 *MESH_FACENORMAL 10 -0.2655 -0.4237 -0.8660 104 *MESH_VERTEXNORMAL 5 -0.1423 -0.1000 -0.9848 105 *MESH_VERTEXNORMAL 7 0.0247 -0.0926 -0.9954 106 *MESH_VERTEXNORMAL 6 0.0368 -0.2644 -0.9637 107 *MESH_FACENORMAL 11 0.3344 -0.0718 -0.9397 108 *MESH_VERTEXNORMAL 6 0.0368 -0.2644 -0.9637 109 *MESH_VERTEXNORMAL 7 0.0247 -0.0926 -0.9954 110 *MESH_VERTEXNORMAL 4 0.1717 0.0849 -0.9815 111 } 112 } 113 *PROP_MOTIONBLUR 0 114 *PROP_CASTSHADOW 1 115 *PROP_RECVSHADOW 1 116 *WIREFRAME_COLOR 0.7059 0.5882 0.3843 117} 118