1<boids>
2	<placement type="bounds">
3		<count>4</count>
4		<minbounds><A>128</A><B>128</B><C>10</C></minbounds>
5		<maxbounds><A>256</A><B>256</B><C>30</C></maxbounds>
6		<object type='target'>
7			<model type="MilkShape">data/accessories/weapons/redhornet_anim.txt</model>
8			<modelscale>0.05</modelscale>
9			<nocollision>false</nocollision>
10			<displayshadow>true</displayshadow>
11			<groupname>boids-hornets</groupname>
12			<removeaction>Hornet</removeaction>
13		</object>
14	</placement>
15	<movement type="boids">
16		<minbounds><A>128</A><B>128</B><C>10</C></minbounds>
17		<maxbounds><A>256</A><B>256</B><C>30</C></maxbounds>
18		<maxvelocity>2.0</maxvelocity>
19		<maxacceleration>1.0</maxacceleration>
20		<cruisedistance>4.0</cruisedistance>
21		<groupname>boids-hornets</groupname>
22	</movement>
23	<sound>
24		<position type='set'>
25			<maxsounds>1</maxsounds>
26			<name>boids-hornets</name>
27		</position>
28		<timing type='repeat'>
29			<min>30</min>
30			<max>60</max>
31		</timing>
32		<sound type='file'>
33			<file>data/wav/explosions/bees.wav</file>
34			<gain>0.25</gain>
35		</sound>
36	</sound>
37</boids>