1<boids> 2 <placement type="bounds"> 3 <count>4</count> 4 <minbounds><A>128</A><B>128</B><C>10</C></minbounds> 5 <maxbounds><A>256</A><B>256</B><C>30</C></maxbounds> 6 <object type='target'> 7 <model type="MilkShape">data/accessories/weapons/redhornet_anim.txt</model> 8 <modelscale>0.05</modelscale> 9 <nocollision>false</nocollision> 10 <displayshadow>true</displayshadow> 11 <groupname>boids-hornets</groupname> 12 <removeaction>Hornet</removeaction> 13 </object> 14 </placement> 15 <movement type="boids"> 16 <minbounds><A>128</A><B>128</B><C>10</C></minbounds> 17 <maxbounds><A>256</A><B>256</B><C>30</C></maxbounds> 18 <maxvelocity>2.0</maxvelocity> 19 <maxacceleration>1.0</maxacceleration> 20 <cruisedistance>4.0</cruisedistance> 21 <groupname>boids-hornets</groupname> 22 </movement> 23 <sound> 24 <position type='set'> 25 <maxsounds>1</maxsounds> 26 <name>boids-hornets</name> 27 </position> 28 <timing type='repeat'> 29 <min>30</min> 30 <max>60</max> 31 </timing> 32 <sound type='file'> 33 <file>data/wav/explosions/bees.wav</file> 34 <gain>0.25</gain> 35 </sound> 36 </sound> 37</boids>