1#pragma once
2
3#include "rootdialog.qh"
4CLASS(XonoticHUDChatDialog, XonoticRootDialog)
5	METHOD(XonoticHUDChatDialog, fill, void(entity));
6	ATTRIB(XonoticHUDChatDialog, title, string, _("Chat Panel"));
7	ATTRIB(XonoticHUDChatDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8	ATTRIB(XonoticHUDChatDialog, intendedWidth, float, 0.4);
9	ATTRIB(XonoticHUDChatDialog, rows, float, 15);
10	ATTRIB(XonoticHUDChatDialog, columns, float, 4);
11	ATTRIB(XonoticHUDChatDialog, name, string, "HUDchat");
12	ATTRIB(XonoticHUDChatDialog, requiresConnection, float, true);
13ENDCLASS(XonoticHUDChatDialog)
14