1#pragma once 2 3#include "rootdialog.qh" 4CLASS(XonoticHUDChatDialog, XonoticRootDialog) 5 METHOD(XonoticHUDChatDialog, fill, void(entity)); 6 ATTRIB(XonoticHUDChatDialog, title, string, _("Chat Panel")); 7 ATTRIB(XonoticHUDChatDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT); 8 ATTRIB(XonoticHUDChatDialog, intendedWidth, float, 0.4); 9 ATTRIB(XonoticHUDChatDialog, rows, float, 15); 10 ATTRIB(XonoticHUDChatDialog, columns, float, 4); 11 ATTRIB(XonoticHUDChatDialog, name, string, "HUDchat"); 12 ATTRIB(XonoticHUDChatDialog, requiresConnection, float, true); 13ENDCLASS(XonoticHUDChatDialog) 14