1# DOOM2 - Light Decorations
2#
3
4Header { Version = 6; }
5
6SkipIf -nodefaultfx;
7
8#####====--- LIGHT DECORATIONS ---====#####
9#
10# The default flags allow using these only with the original textures.
11# Use "dcf_pwad" and "dcf_ext" to allow using with PWAD and external
12# resources.
13#
14# There can only be one decoration per texture/flat. Newer decorations
15# override older ones.
16#
17# One decoration can specify up to 16 lights.
18#
19# For further information on Decoration definition syntax and semantics see:
20#
21#   http://dengine.net/dew/?title=Decoration
22
23Decoration {
24  Material = "textures:BSTONE3";
25  Light {
26    Color { 1 .98 .9 }
27    Offset { 33 40 }
28    Radius = .4;
29    Halo radius = .1;
30  }
31}
32
33Copy Decoration {
34  Material = "textures:BRICKLIT";
35}
36