1# DOOM2 - Light Decorations 2# 3 4Header { Version = 6; } 5 6SkipIf -nodefaultfx; 7 8#####====--- LIGHT DECORATIONS ---====##### 9# 10# The default flags allow using these only with the original textures. 11# Use "dcf_pwad" and "dcf_ext" to allow using with PWAD and external 12# resources. 13# 14# There can only be one decoration per texture/flat. Newer decorations 15# override older ones. 16# 17# One decoration can specify up to 16 lights. 18# 19# For further information on Decoration definition syntax and semantics see: 20# 21# http://dengine.net/dew/?title=Decoration 22 23Decoration { 24 Material = "textures:BSTONE3"; 25 Light { 26 Color { 1 .98 .9 } 27 Offset { 33 40 } 28 Radius = .4; 29 Halo radius = .1; 30 } 31} 32 33Copy Decoration { 34 Material = "textures:BRICKLIT"; 35} 36