1 /* 2 * OpenClonk, http://www.openclonk.org 3 * 4 * Copyright (c) 2005, Günther Brammer 5 * Copyright (c) 2010-2016, The OpenClonk Team and contributors 6 * 7 * Distributed under the terms of the ISC license; see accompanying file 8 * "COPYING" for details. 9 * 10 * "Clonk" is a registered trademark of Matthes Bender, used with permission. 11 * See accompanying file "TRADEMARK" for details. 12 * 13 * To redistribute this file separately, substitute the full license texts 14 * for the above references. 15 */ 16 17 // To be directly included by platform-specific implementations 18 C4ConsoleGUI()19C4ConsoleGUI::C4ConsoleGUI() 20 { 21 state = new C4ConsoleGUI::State(this); 22 } 23 ~C4ConsoleGUI()24C4ConsoleGUI::~C4ConsoleGUI() {delete state;} 25 26 #define DEFINE_STANDARD_DLG_METHODS(cls)\ 27 cls::cls()\ 28 {\ 29 state = new cls::State(this);\ 30 Default();\ 31 }\ 32 \ 33 cls::~cls()\ 34 {\ 35 Clear();\ 36 delete state;\ 37 }\ 38 DEFINE_STANDARD_DLG_METHODS(C4ToolsDlg)39DEFINE_STANDARD_DLG_METHODS(C4ToolsDlg) 40 41 void C4ToolsDlg::Clear() 42 { 43 state->Clear(); 44 Console.ToolsDlgClose(); 45 Active = false; 46 } 47 Default()48void C4ToolsDlg::Default() 49 { 50 Active = false; 51 Tool = SelectedTool = C4TLS_Brush; 52 Grade = C4TLS_GradeDefault; 53 ModeIFT = true; 54 SCopy("Earth",Material); 55 SCopy("earth",Texture); 56 ModeBack = false; 57 SCopy("Tunnel", BackMaterial); 58 SCopy("tunnel", BackTexture); 59 state->Default(); 60 } 61