1 /******************************************************************************* 2 * Copyright 2009-2016 Jörg Müller 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 ******************************************************************************/ 16 17 #pragma once 18 19 /** 20 * @file Loop.h 21 * @ingroup fx 22 * The Loop class. 23 */ 24 25 #include "fx/Effect.h" 26 27 AUD_NAMESPACE_BEGIN 28 29 /** 30 * This sound loops another sound. 31 * \note The reader has to be seekable. 32 */ 33 class AUD_API Loop : public Effect 34 { 35 private: 36 /** 37 * The loop count. 38 */ 39 const int m_loop; 40 41 // delete copy constructor and operator= 42 Loop(const Loop&) = delete; 43 Loop& operator=(const Loop&) = delete; 44 45 public: 46 /** 47 * Creates a new loop sound. 48 * \param sound The input sound. 49 * \param loop The desired loop count, negative values result in endless 50 * looping. 51 */ 52 Loop(std::shared_ptr<ISound> sound, int loop = -1); 53 54 /** 55 * Returns the loop count. 56 */ 57 int getLoop() const; 58 59 virtual std::shared_ptr<IReader> createReader(); 60 }; 61 62 AUD_NAMESPACE_END 63