1 /******************************************************************************* 2 * Copyright 2015-2016 Juan Francisco Crespo Galán 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 ******************************************************************************/ 16 17 #pragma once 18 19 /** 20 * @file MutableSound.h 21 * @ingroup fx 22 * The MutableSound class. 23 */ 24 25 #include "ISound.h" 26 27 #include <memory> 28 29 AUD_NAMESPACE_BEGIN 30 31 /** 32 * Ths class allows to create MutableReaders for any sound. 33 */ 34 class AUD_API MutableSound : public ISound 35 { 36 private: 37 /** 38 * A pointer to a sound. 39 */ 40 std::shared_ptr<ISound> m_sound; 41 42 // delete copy constructor and operator= 43 MutableSound(const MutableSound&) = delete; 44 MutableSound& operator=(const MutableSound&) = delete; 45 46 public: 47 /** 48 * Creates a new MutableSound. 49 * \param sound The sound in which the MutabeReaders created with the createReader() method will be based. 50 * If shared pointer to a SoundList object is used in several mutable sounds the sequential 51 * playback will not work properly. A copy of the SoundList object must be made in this case. 52 */ 53 MutableSound(std::shared_ptr<ISound> sound); 54 55 virtual std::shared_ptr<IReader> createReader(); 56 }; 57 58 AUD_NAMESPACE_END