1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(AFX_ImagePngFactory_H__315BF771_5E56_4C78_9D9F_51608D8CB3F0__INCLUDED_) 22 #define AFX_ImagePngFactory_H__315BF771_5E56_4C78_9D9F_51608D8CB3F0__INCLUDED_ 23 24 #include <image/Image.h> 25 #include <net/NetBuffer.h> 26 27 class ImagePngFactory 28 { 29 public: 30 /** 31 Overwrite the bitmap with the contents of the given file. 32 If alpha is true then any black areas in the bitmap have full 33 opacity. When creating an alpha bitmap the bitmap is created 34 in RGBA format, otherwise in RGB format. 35 */ 36 static Image loadFromFile(const char *filename, bool readalpha = false); 37 static Image loadFromBuffer(NetBuffer &buffer, bool readalpha = false); 38 39 static bool writeToBuffer(Image image, NetBuffer &buffer); 40 }; 41 42 #endif // !defined(AFX_ImagePngFactory_H__315BF771_5E56_4C78_9D9F_51608D8CB3F0__INCLUDED_) 43