1 /*************************************************************************** 2 * Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com> * 3 * * 4 * Part of the Free Heroes2 Engine: * 5 * http://sourceforge.net/projects/fheroes2 * 6 * * 7 * This program is free software; you can redistribute it and/or modify * 8 * it under the terms of the GNU General Public License as published by * 9 * the Free Software Foundation; either version 2 of the License, or * 10 * (at your option) any later version. * 11 * * 12 * This program is distributed in the hope that it will be useful, * 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 15 * GNU General Public License for more details. * 16 * * 17 * You should have received a copy of the GNU General Public License * 18 * along with this program; if not, write to the * 19 * Free Software Foundation, Inc., * 20 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 21 ***************************************************************************/ 22 23 #ifndef H2INTERFACE_BUTTONS_H 24 #define H2INTERFACE_BUTTONS_H 25 26 #include "interface_border.h" 27 #include "ui_button.h" 28 29 namespace Interface 30 { 31 class Basic; 32 33 class ButtonsArea : public BorderWindow 34 { 35 public: 36 explicit ButtonsArea( Basic & ); 37 38 void SetPos( s32, s32 ) override; 39 void SavePosition( void ) override; 40 void SetRedraw( void ) const; 41 42 void Redraw( void ); 43 fheroes2::GameMode QueueEventProcessing(); 44 void ResetButtons(); 45 46 private: 47 Basic & interface; 48 49 fheroes2::Button buttonNextHero; 50 fheroes2::Button buttonMovement; 51 fheroes2::Button buttonKingdom; 52 fheroes2::Button buttonSpell; 53 fheroes2::Button buttonEndTurn; 54 fheroes2::Button buttonAdventure; 55 fheroes2::Button buttonFile; 56 fheroes2::Button buttonSystem; 57 58 fheroes2::Rect nextHeroRect; 59 fheroes2::Rect movementRect; 60 fheroes2::Rect kingdomRect; 61 fheroes2::Rect spellRect; 62 fheroes2::Rect endTurnRect; 63 fheroes2::Rect adventureRect; 64 fheroes2::Rect fileRect; 65 fheroes2::Rect systemRect; 66 67 void SetButtonStatus(); 68 }; 69 } 70 71 #endif 72