1 /*
2  *  The ManaPlus Client
3  *  Copyright (C) 2013-2019  The ManaPlus Developers
4  *  Copyright (C) 2019-2021  Andrei Karas
5  *
6  *  This file is part of The ManaPlus Client.
7  *
8  *  This program is free software; you can redistribute it and/or modify
9  *  it under the terms of the GNU General Public License as published by
10  *  the Free Software Foundation; either version 2 of the License, or
11  *  any later version.
12  *
13  *  This program is distributed in the hope that it will be useful,
14  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
15  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  *  GNU General Public License for more details.
17  *
18  *  You should have received a copy of the GNU General Public License
19  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
20  */
21 
22 #ifndef ITEMSOUNDMANAGER_H
23 #define ITEMSOUNDMANAGER_H
24 
25 #include "enums/resources/item/itemsoundevent.h"
26 
27 #include <string>
28 
29 #include "localconsts.h"
30 
31 class Being;
32 class FloorItem;
33 class Item;
34 class ItemInfo;
35 
36 class ItemSoundManager final
37 {
38     public:
39         A_DELETE_COPY(ItemSoundManager)
40 
41         static void playSfx(const int item,
42                             const ItemSoundEvent::Type sound);
43 
44         static void playSfx(const Item *const item,
45                             const ItemSoundEvent::Type sound);
46 
47         static void playSfx(const FloorItem *const item,
48                             const ItemSoundEvent::Type sound);
49 
50         static void playSfx(const ItemInfo &info,
51                             const ItemSoundEvent::Type sound);
52 
53         static void playSfx(const Being *const being,
54                             const int itemId,
55                             const ItemSoundEvent::Type sound);
56 
57         static std::string getSoundEffect(const Being *const being,
58                                           const ItemInfo &info,
59                                           const ItemSoundEvent::Type sound);
60 };
61 
62 #endif  // ITEMSOUNDMANAGER_H
63