1 /* 2 * This file is part of liblcf. Copyright (c) 2020 liblcf authors. 3 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 4 * 5 * liblcf is Free/Libre Open Source Software, released under the MIT License. 6 * For the full copyright and license information, please view the COPYING 7 * file that was distributed with this source code. 8 */ 9 10 #ifndef LCF_DATA_H 11 #define LCF_DATA_H 12 13 #include <string> 14 #include <vector> 15 #include "lcf/rpg/actor.h" 16 #include "lcf/rpg/skill.h" 17 #include "lcf/rpg/item.h" 18 #include "lcf/rpg/enemy.h" 19 #include "lcf/rpg/troop.h" 20 #include "lcf/rpg/attribute.h" 21 #include "lcf/rpg/state.h" 22 #include "lcf/rpg/terrain.h" 23 #include "lcf/rpg/animation.h" 24 #include "lcf/rpg/chipset.h" 25 #include "lcf/rpg/terms.h" 26 #include "lcf/rpg/system.h" 27 #include "lcf/rpg/commonevent.h" 28 #include "lcf/rpg/class.h" 29 #include "lcf/rpg/battlecommand.h" 30 #include "lcf/rpg/battleranimation.h" 31 #include "lcf/rpg/sound.h" 32 #include "lcf/rpg/music.h" 33 #include "lcf/rpg/eventcommand.h" 34 #include "lcf/rpg/treemap.h" 35 #include "lcf/rpg/database.h" 36 37 namespace lcf { 38 39 /** 40 * Data namespace 41 */ 42 namespace Data { 43 /** Database Data (ldb) */ 44 extern rpg::Database data; 45 /** @{ */ 46 extern std::vector<rpg::Actor>& actors; 47 extern std::vector<rpg::Skill>& skills; 48 extern std::vector<rpg::Item>& items; 49 extern std::vector<rpg::Enemy>& enemies; 50 extern std::vector<rpg::Troop>& troops; 51 extern std::vector<rpg::Terrain>& terrains; 52 extern std::vector<rpg::Attribute>& attributes; 53 extern std::vector<rpg::State>& states; 54 extern std::vector<rpg::Animation>& animations; 55 extern std::vector<rpg::Chipset>& chipsets; 56 extern std::vector<rpg::CommonEvent>& commonevents; 57 extern rpg::BattleCommands& battlecommands; 58 extern std::vector<rpg::Class>& classes; 59 extern std::vector<rpg::BattlerAnimation>& battleranimations; 60 extern rpg::Terms& terms; 61 extern rpg::System& system; 62 extern std::vector<rpg::Switch>& switches; 63 extern std::vector<rpg::Variable>& variables; 64 /** @} */ 65 66 /** TreeMap (lmt) */ 67 extern rpg::TreeMap treemap; 68 69 /** 70 * Clears database data. 71 */ 72 void Clear(); 73 } 74 75 } //namespace lcf 76 77 #endif 78