1 /* 2 This file is part of Warzone 2100. 3 Copyright (C) 1999-2004 Eidos Interactive 4 Copyright (C) 2005-2020 Warzone 2100 Project 5 6 Warzone 2100 is free software; you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation; either version 2 of the License, or 9 (at your option) any later version. 10 11 Warzone 2100 is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with Warzone 2100; if not, write to the Free Software 18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 19 */ 20 /***************************************************************************/ 21 /* 22 * piefunc.h 23 * 24 * type defines for extended image library functions. 25 * 26 */ 27 /***************************************************************************/ 28 29 #ifndef _piefunc_h 30 #define _piefunc_h 31 32 #include "lib/framework/frame.h" 33 #include "lib/ivis_opengl/piedef.h" 34 #include "lib/ivis_opengl/pieclip.h" 35 #include <array> 36 37 void pie_TransColouredTriangle(const std::array<Vector3f, 3> &vrt, PIELIGHT c, const glm::mat4 &modelViewMatrix); 38 39 void pie_SetViewingWindow(Vector3i *v, PIELIGHT colour); 40 void pie_DrawViewingWindow(const glm::mat4 &modelViewProjectionMatrix); 41 void pie_ViewingWindow_Shutdown(); 42 43 void pie_DrawSkybox(float scale, const glm::mat4 &viewMatrix); 44 void pie_Skybox_Init(); 45 void pie_Skybox_Shutdown(); 46 void pie_Skybox_Texture(const char *filename); 47 48 #endif // _piedef_h 49