1 #ifndef BTANKS_MENU_CONTAINER_H__ 2 #define BTANKS_MENU_CONTAINER_H__ 3 4 /* Battle Tanks Game 5 * Copyright (C) 2006-2009 Battle Tanks team 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 20 */ 21 22 /* 23 * Additional rights can be granted beyond the GNU General Public License 24 * on the terms provided in the Exception. If you modify this file, 25 * you may extend this exception to your version of the file, 26 * but you are not obligated to do so. If you do not wish to provide this 27 * exception without modification, you must delete this exception statement 28 * from your version and license this file solely under the GPL without exception. 29 */ 30 31 #include "control.h" 32 #include <list> 33 #include <math/v2.h> 34 #include "export_btanks.h" 35 36 class BTANKSAPI Container : public Control { 37 public: Container()38 Container() : _focus(NULL) {} 39 virtual void tick(const float dt); 40 virtual void render(sdlx::Surface &surface, const int x, const int y) const; 41 virtual void get_size(int &w, int &h) const; 42 virtual bool onKey(const SDL_keysym sym); 43 virtual bool onMouse(const int button, const bool pressed, const int x, const int y); 44 virtual bool onMouseMotion(const int state, const int x, const int y, const int xrel, const int yrel); 45 virtual void activate(const bool active); 46 47 void add(const int x, const int y, Control *ctrl, Control *after = NULL); 48 void remove(Control *ctrl); 49 50 virtual void clear(); 51 52 ~Container(); 53 private: 54 Container(const Container &); 55 const Container& operator=(const Container &); 56 57 protected: 58 const bool in(const Control *c, const int x, const int y) const; 59 60 typedef std::list<Control *> ControlList; 61 ControlList _controls; 62 Control * _focus; 63 }; 64 65 #endif 66 67