1 /*
2  *  Copyright 2006  Serge van den Boom <svdb@stack.nl>
3  *
4  *  This program is free software; you can redistribute it and/or modify
5  *  it under the terms of the GNU General Public License as published by
6  *  the Free Software Foundation; either version 2 of the License, or
7  *  (at your option) any later version.
8  *
9  *  This program is distributed in the hope that it will be useful,
10  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  *  GNU General Public License for more details.
13  *
14  *  You should have received a copy of the GNU General Public License
15  *  along with this program; if not, write to the Free Software
16  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17  */
18 
19 #ifndef UQM_SUPERMELEE_NETPLAY_NETINPUT_H_
20 #define UQM_SUPERMELEE_NETPLAY_NETINPUT_H_
21 
22 #include "../../controls.h"
23 		// for BATTLE_INPUT_STATE
24 #include "../../init.h"
25 
26 #if defined(__cplusplus)
27 extern "C" {
28 #endif
29 		// for NUM_PLAYERS
30 
31 typedef struct BattleInputBuffer {
32 	BATTLE_INPUT_STATE *buf;
33 			// Cyclic buffer. if 'size' > 0, then 'first' is an index to
34 			// the first used entry, 'size' is the number of used
35 			// entries in the buffer, and (first + size) % maxSize is the
36 			// index to just past the end of the buffer.
37 	size_t maxSize;
38 	size_t first;
39 	size_t size;
40 } BattleInputBuffer;
41 
42 void setBattleInputDelay(size_t delay);
43 size_t getBattleInputDelay(void);
44 void initBattleInputBuffers(void);
45 void uninitBattleInputBuffers(void);
46 bool BattleInputBuffer_push(BattleInputBuffer *bib,
47 		BATTLE_INPUT_STATE input);
48 bool BattleInputBuffer_pop(BattleInputBuffer *bib,
49 		BATTLE_INPUT_STATE *input);
50 
51 BattleInputBuffer *getBattleInputBuffer(size_t player);
52 
53 #if defined(__cplusplus)
54 }
55 #endif
56 
57 #endif  /* UQM_SUPERMELEE_NETPLAY_NETINPUT_H_ */
58