1 /*
2  * Copyright (C) 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef ImplicitAnimation_h
30 #define ImplicitAnimation_h
31 
32 #include "AnimationBase.h"
33 #include "Document.h"
34 
35 namespace WebCore {
36 
37 // An ImplicitAnimation tracks the state of a transition of a specific CSS property
38 // for a single RenderObject.
39 class ImplicitAnimation : public AnimationBase {
40 public:
create(const Animation * animation,int animatingProperty,RenderObject * renderer,CompositeAnimation * compositeAnimation,RenderStyle * fromStyle)41     static PassRefPtr<ImplicitAnimation> create(const Animation* animation, int animatingProperty, RenderObject* renderer, CompositeAnimation* compositeAnimation, RenderStyle* fromStyle)
42     {
43         return adoptRef(new ImplicitAnimation(animation, animatingProperty, renderer, compositeAnimation, fromStyle));
44     };
45 
transitionProperty()46     int transitionProperty() const { return m_transitionProperty; }
animatingProperty()47     int animatingProperty() const { return m_animatingProperty; }
48 
49     virtual void onAnimationEnd(double elapsedTime);
50     virtual bool startAnimation(double timeOffset);
51     virtual void pauseAnimation(double /*timeOffset*/);
52     virtual void endAnimation();
53 
54     virtual void animate(CompositeAnimation*, RenderObject*, const RenderStyle* currentStyle, RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle);
55     virtual void getAnimatedStyle(RefPtr<RenderStyle>& animatedStyle);
56     virtual void reset(RenderStyle* to);
57 
58     void setOverridden(bool);
overridden()59     virtual bool overridden() const { return m_overridden; }
60 
61     virtual bool affectsProperty(int) const;
62 
hasStyle()63     bool hasStyle() const { return m_fromStyle && m_toStyle; }
64 
65     bool isTargetPropertyEqual(int, const RenderStyle* targetStyle);
66 
67     void blendPropertyValueInStyle(int, RenderStyle* currentStyle);
68 
69     virtual double timeToNextService();
70 
active()71     bool active() const { return m_active; }
setActive(bool b)72     void setActive(bool b) { m_active = b; }
73 
74 protected:
75     bool shouldSendEventForListener(Document::ListenerType) const;
76     bool sendTransitionEvent(const AtomicString&, double elapsedTime);
77 
78     void validateTransformFunctionList();
79 
80 private:
81     ImplicitAnimation(const Animation*, int animatingProperty, RenderObject*, CompositeAnimation*, RenderStyle* fromStyle);
82     virtual ~ImplicitAnimation();
83 
84     int m_transitionProperty;   // Transition property as specified in the RenderStyle. May be cAnimateAll
85     int m_animatingProperty;    // Specific property for this ImplicitAnimation
86     bool m_overridden;          // true when there is a keyframe animation that overrides the transitioning property
87     bool m_active;              // used for culling the list of transitions
88 
89     // The two styles that we are blending.
90     RefPtr<RenderStyle> m_fromStyle;
91     RefPtr<RenderStyle> m_toStyle;
92 };
93 
94 } // namespace WebCore
95 
96 #endif // ImplicitAnimation_h
97