1#define pagedragmask_width 32 2#define pagedragmask_height 32 3static char pagedragmask_bits[] = { 4 static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0xfc), static_cast<char>(0x3f), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0xfc), static_cast<char>(0x3f), static_cast<char>(0x00), static_cast<char>(0x00), 5 static_cast<char>(0x5c), static_cast<char>(0xf5), static_cast<char>(0x01), static_cast<char>(0x00), static_cast<char>(0xac), static_cast<char>(0xfa), static_cast<char>(0x01), static_cast<char>(0x00), static_cast<char>(0x5f), static_cast<char>(0xf5), static_cast<char>(0xff), static_cast<char>(0x0f), 6 static_cast<char>(0xaf), static_cast<char>(0xfa), static_cast<char>(0xff), static_cast<char>(0x0f), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x0d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), 7 static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), 8 static_cast<char>(0xab), static_cast<char>(0xef), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0xb5), static_cast<char>(0x5f), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xef), static_cast<char>(0xaa), static_cast<char>(0x7e), 9 static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), 10 static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), 11 static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), 12 static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), 13 static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), 14 static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00)}; 15