1#define pagedragmask_width 32
2#define pagedragmask_height 32
3static char pagedragmask_bits[] = {
4   static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0xfc), static_cast<char>(0x3f), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0xfc), static_cast<char>(0x3f), static_cast<char>(0x00), static_cast<char>(0x00),
5   static_cast<char>(0x5c), static_cast<char>(0xf5), static_cast<char>(0x01), static_cast<char>(0x00), static_cast<char>(0xac), static_cast<char>(0xfa), static_cast<char>(0x01), static_cast<char>(0x00), static_cast<char>(0x5f), static_cast<char>(0xf5), static_cast<char>(0xff), static_cast<char>(0x0f),
6   static_cast<char>(0xaf), static_cast<char>(0xfa), static_cast<char>(0xff), static_cast<char>(0x0f), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x0d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e),
7   static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d),
8   static_cast<char>(0xab), static_cast<char>(0xef), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0xb5), static_cast<char>(0x5f), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xef), static_cast<char>(0xaa), static_cast<char>(0x7e),
9   static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d), static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0x57), static_cast<char>(0x55), static_cast<char>(0x55), static_cast<char>(0x7d),
10   static_cast<char>(0xab), static_cast<char>(0xaa), static_cast<char>(0xaa), static_cast<char>(0x7e), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f),
11   static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f), static_cast<char>(0xf8), static_cast<char>(0xff), static_cast<char>(0xff), static_cast<char>(0x7f),
12   static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00),
13   static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00),
14   static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00), static_cast<char>(0x00)};
15