1 /* 2 * Copyright (C) 1998-2002 Tom Holroyd <tomh@kurage.nimh.nih.gov> 3 * Copyright (C) 2006-2009 Stephan Kulow <coolo@kde.org> 4 * 5 * This program is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU General Public License as 7 * published by the Free Software Foundation; either version 2 of 8 * the License, or (at your option) any later version. 9 * 10 * This program is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 */ 18 19 #ifndef CASTLESOLVER_H 20 #define CASTLESOLVER_H 21 22 // own 23 #include "abstract_fc_solve_solver.h" 24 25 constexpr auto Nwpiles = 8; 26 constexpr auto Ntpiles = 4; 27 class Castle; 28 29 class CastleSolver : public FcSolveSolver 30 { 31 public: 32 explicit CastleSolver(const Castle *dealer); 33 int good_automove(int o, int r); 34 int get_possible_moves(int *a, int *numout) override; 35 void translate_layout() override; 36 MoveHint translateMove(const MOVE &m) override; 37 void setFcSolverGameParams() override; 38 int get_cmd_line_arg_count() override; 39 const char * * get_cmd_line_args() override; 40 card_t O[12]; /* output piles store only the rank or NONE */ 41 const Castle *deal; 42 }; 43 44 #endif // CASTLESOLVER_H 45