1 /*
2  * Copyright (c) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
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9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
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16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 
33 #if ENABLE(ACCELERATED_2D_CANVAS)
34 
35 #include "TilingData.h"
36 
37 #include "FloatRect.h"
38 #include "IntRect.h"
39 #include <algorithm>
40 
41 using namespace std;
42 
43 namespace WebCore {
44 
computeNumTiles(int maxTextureSize,int totalSize,int borderTexels)45 static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels)
46 {
47     if (maxTextureSize - 2 * borderTexels <= 0)
48         return totalSize > 0 && maxTextureSize >= totalSize ? 1 : 0;
49 
50     int numTiles = max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels));
51     return totalSize > 0 ? numTiles : 0;
52 }
53 
TilingData(int maxTextureSize,int totalSizeX,int totalSizeY,bool hasBorderTexels)54 TilingData::TilingData(int maxTextureSize, int totalSizeX, int totalSizeY, bool hasBorderTexels)
55     : m_maxTextureSize(maxTextureSize)
56     , m_totalSizeX(totalSizeX)
57     , m_totalSizeY(totalSizeY)
58     , m_borderTexels(hasBorderTexels ? 1 : 0)
59 {
60     recomputeNumTiles();
61 }
62 
setTotalSize(int totalSizeX,int totalSizeY)63 void TilingData::setTotalSize(int totalSizeX, int totalSizeY)
64 {
65     m_totalSizeX = totalSizeX;
66     m_totalSizeY = totalSizeY;
67     recomputeNumTiles();
68 }
69 
setMaxTextureSize(int maxTextureSize)70 void TilingData::setMaxTextureSize(int maxTextureSize)
71 {
72     m_maxTextureSize = maxTextureSize;
73     recomputeNumTiles();
74 }
75 
tileXIndexFromSrcCoord(int srcPos) const76 int TilingData::tileXIndexFromSrcCoord(int srcPos) const
77 {
78     int x = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels);
79     return min(max(x, 0), numTilesX() - 1);
80 }
81 
tileYIndexFromSrcCoord(int srcPos) const82 int TilingData::tileYIndexFromSrcCoord(int srcPos) const
83 {
84     int y = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels);
85     return min(max(y, 0), numTilesY() - 1);
86 }
87 
tileBounds(int tile) const88 IntRect TilingData::tileBounds(int tile) const
89 {
90     assertTile(tile);
91     int ix = tileXIndex(tile);
92     int iy = tileYIndex(tile);
93     int x = tilePositionX(ix);
94     int y = tilePositionY(iy);
95     int width = tileSizeX(ix);
96     int height = tileSizeY(iy);
97     ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0);
98     ASSERT(x <= totalSizeX() && y <= totalSizeY());
99     return IntRect(x, y, width, height);
100 }
101 
tileBoundsWithBorder(int tile) const102 IntRect TilingData::tileBoundsWithBorder(int tile) const
103 {
104     IntRect bounds = tileBounds(tile);
105 
106     if (m_borderTexels) {
107         int x1 = bounds.x();
108         int x2 = bounds.maxX();
109         int y1 = bounds.y();
110         int y2 = bounds.maxY();
111 
112         if (tileXIndex(tile) > 0)
113             x1--;
114         if (tileXIndex(tile) < (numTilesX() - 1))
115             x2++;
116         if (tileYIndex(tile) > 0)
117             y1--;
118         if (tileYIndex(tile) < (numTilesY() - 1))
119             y2++;
120 
121         bounds = IntRect(x1, y1, x2 - x1, y2 - y1);
122     }
123 
124     return bounds;
125 }
126 
tileBoundsNormalized(int tile) const127 FloatRect TilingData::tileBoundsNormalized(int tile) const
128 {
129     assertTile(tile);
130     FloatRect bounds(tileBounds(tile));
131     bounds.scale(1.0f / m_totalSizeX, 1.0f / m_totalSizeY);
132     return bounds;
133 }
134 
tilePositionX(int xIndex) const135 int TilingData::tilePositionX(int xIndex) const
136 {
137     ASSERT(xIndex >= 0 && xIndex < numTilesX());
138 
139     int pos = 0;
140     for (int i = 0; i < xIndex; i++)
141         pos += tileSizeX(i);
142 
143     return pos;
144 }
145 
tilePositionY(int yIndex) const146 int TilingData::tilePositionY(int yIndex) const
147 {
148     ASSERT(yIndex >= 0 && yIndex < numTilesY());
149 
150     int pos = 0;
151     for (int i = 0; i < yIndex; i++)
152         pos += tileSizeY(i);
153 
154     return pos;
155 }
156 
tileSizeX(int xIndex) const157 int TilingData::tileSizeX(int xIndex) const
158 {
159     ASSERT(xIndex >= 0 && xIndex < numTilesX());
160 
161     if (!xIndex && m_numTilesX == 1)
162         return m_totalSizeX;
163     if (!xIndex && m_numTilesX > 1)
164         return m_maxTextureSize - m_borderTexels;
165     if (xIndex < numTilesX() - 1)
166         return m_maxTextureSize - 2 * m_borderTexels;
167     if (xIndex == numTilesX() - 1)
168         return m_totalSizeX - tilePositionX(xIndex);
169 
170     ASSERT_NOT_REACHED();
171     return 0;
172 }
173 
tileSizeY(int yIndex) const174 int TilingData::tileSizeY(int yIndex) const
175 {
176     ASSERT(yIndex >= 0 && yIndex < numTilesY());
177 
178     if (!yIndex && m_numTilesY == 1)
179         return m_totalSizeY;
180     if (!yIndex && m_numTilesY > 1)
181         return m_maxTextureSize - m_borderTexels;
182     if (yIndex < numTilesY() - 1)
183         return m_maxTextureSize - 2 * m_borderTexels;
184     if (yIndex == numTilesY() - 1)
185         return m_totalSizeY - tilePositionY(yIndex);
186 
187     ASSERT_NOT_REACHED();
188     return 0;
189 }
190 
overlappedTileIndices(const WebCore::IntRect & srcRect) const191 IntRect TilingData::overlappedTileIndices(const WebCore::IntRect &srcRect) const
192 {
193     int x = tileXIndexFromSrcCoord(srcRect.x());
194     int y = tileYIndexFromSrcCoord(srcRect.y());
195     int r = tileXIndexFromSrcCoord(srcRect.maxX());
196     int b = tileYIndexFromSrcCoord(srcRect.maxY());
197     return IntRect(x, y, r - x, b - y);
198 }
199 
overlappedTileIndices(const WebCore::FloatRect & srcRect) const200 IntRect TilingData::overlappedTileIndices(const WebCore::FloatRect &srcRect) const
201 {
202     return overlappedTileIndices(enclosingIntRect(srcRect));
203 }
204 
intersectDrawQuad(const FloatRect & srcRect,const FloatRect & dstRect,int tile,FloatRect * newSrc,FloatRect * newDst) const205 void TilingData::intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile,
206                                    FloatRect* newSrc, FloatRect* newDst) const
207 {
208     // Intersect with tile
209     FloatRect tileBounds = this->tileBounds(tile);
210     FloatRect srcRectIntersected = srcRect;
211     srcRectIntersected.intersect(tileBounds);
212 
213     if (srcRectIntersected.isEmpty()) {
214         *newSrc = *newDst = FloatRect(0, 0, 0, 0);
215         return;
216     }
217 
218     float srcRectIntersectedNormX = (srcRectIntersected.x() - srcRect.x()) / srcRect.width();
219     float srcRectIntersectedNormY = (srcRectIntersected.y() - srcRect.y()) / srcRect.height();
220     float srcRectIntersectedNormW = srcRectIntersected.width() / srcRect.width();
221     float srcRectIntersectedNormH = srcRectIntersected.height() / srcRect.height();
222 
223     *newSrc = srcRectIntersected;
224     newSrc->move(
225         -tileBounds.x() + ((tileXIndex(tile) > 0) ? m_borderTexels : 0),
226         -tileBounds.y() + ((tileYIndex(tile) > 0) ? m_borderTexels : 0));
227 
228     *newDst = FloatRect(
229         srcRectIntersectedNormX * dstRect.width() + dstRect.x(),
230         srcRectIntersectedNormY * dstRect.height() + dstRect.y(),
231         srcRectIntersectedNormW * dstRect.width(),
232         srcRectIntersectedNormH * dstRect.height());
233 }
234 
textureOffset(int xIndex,int yIndex) const235 IntPoint TilingData::textureOffset(int xIndex, int yIndex) const
236 {
237     int left = (!xIndex || m_numTilesX == 1) ? 0 : m_borderTexels;
238     int top = (!yIndex || m_numTilesY == 1) ? 0 : m_borderTexels;
239 
240     return IntPoint(left, top);
241 }
242 
recomputeNumTiles()243 void TilingData::recomputeNumTiles()
244 {
245     m_numTilesX = computeNumTiles(m_maxTextureSize, m_totalSizeX, m_borderTexels);
246     m_numTilesY = computeNumTiles(m_maxTextureSize, m_totalSizeY, m_borderTexels);
247 }
248 
249 }
250 
251 #endif
252