1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "Matrix3DTransformOperation.h"
28 
29 #include <algorithm>
30 
31 using namespace std;
32 
33 namespace WebCore {
34 
blend(const TransformOperation * from,double progress,bool blendToIdentity)35 PassRefPtr<TransformOperation> Matrix3DTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity)
36 {
37     if (from && !from->isSameType(*this))
38         return this;
39 
40     // Convert the TransformOperations into matrices
41     IntSize size;
42     TransformationMatrix fromT;
43     TransformationMatrix toT;
44     if (from)
45         from->apply(fromT, size);
46 
47     apply(toT, size);
48 
49     if (blendToIdentity)
50         std::swap(fromT, toT);
51 
52     toT.blend(fromT, progress);
53     return Matrix3DTransformOperation::create(toT);
54 }
55 
56 } // namespace WebCore
57