1 /*
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29  */
30 
31 #include "config.h"
32 #include "FontTranscoder.h"
33 
34 #include "FontDescription.h"
35 #include "TextEncoding.h"
36 #include <wtf/unicode/CharacterNames.h>
37 
38 namespace WebCore {
39 
FontTranscoder()40 FontTranscoder::FontTranscoder()
41 {
42     m_converterTypes.add("MS PGothic", BackslashToYenSign);
43     UChar unicodeNameMSPGothic[] = {0xFF2D, 0xFF33, 0x0020, 0xFF30, 0x30B4, 0x30B7, 0x30C3, 0x30AF};
44     m_converterTypes.add(AtomicString(unicodeNameMSPGothic, WTF_ARRAY_LENGTH(unicodeNameMSPGothic)), BackslashToYenSign);
45 
46     m_converterTypes.add("MS PMincho", BackslashToYenSign);
47     UChar unicodeNameMSPMincho[] = {0xFF2D, 0xFF33, 0x0020, 0xFF30, 0x660E, 0x671D};
48     m_converterTypes.add(AtomicString(unicodeNameMSPMincho, WTF_ARRAY_LENGTH(unicodeNameMSPMincho)), BackslashToYenSign);
49 
50     m_converterTypes.add("MS Gothic", BackslashToYenSign);
51     UChar unicodeNameMSGothic[] = {0xFF2D, 0xFF33, 0x0020, 0x30B4, 0x30B7, 0x30C3, 0x30AF};
52     m_converterTypes.add(AtomicString(unicodeNameMSGothic, WTF_ARRAY_LENGTH(unicodeNameMSGothic)), BackslashToYenSign);
53 
54     m_converterTypes.add("MS Mincho", BackslashToYenSign);
55     UChar unicodeNameMSMincho[] = {0xFF2D, 0xFF33, 0x0020, 0x660E, 0x671D};
56     m_converterTypes.add(AtomicString(unicodeNameMSMincho, WTF_ARRAY_LENGTH(unicodeNameMSMincho)), BackslashToYenSign);
57 
58     m_converterTypes.add("Meiryo", BackslashToYenSign);
59     UChar unicodeNameMeiryo[] = {0x30E1, 0x30A4, 0x30EA, 0x30AA};
60     m_converterTypes.add(AtomicString(unicodeNameMeiryo, WTF_ARRAY_LENGTH(unicodeNameMeiryo)), BackslashToYenSign);
61 }
62 
converterType(const FontDescription & fontDescription,const TextEncoding * encoding) const63 FontTranscoder::ConverterType FontTranscoder::converterType(const FontDescription& fontDescription, const TextEncoding* encoding) const
64 {
65     const AtomicString& fontFamily = fontDescription.family().family().string();
66     if (!fontFamily.isNull()) {
67         HashMap<AtomicString, ConverterType>::const_iterator found = m_converterTypes.find(fontFamily);
68         if (found != m_converterTypes.end())
69             return found->second;
70     }
71 
72     // IE's default fonts for Japanese encodings change backslashes into yen signs.
73     // We emulate this behavior only when no font is explicitly specified.
74     if (encoding && encoding->backslashAsCurrencySymbol() != '\\' && !fontDescription.isSpecifiedFont())
75         return BackslashToYenSign;
76 
77     return NoConversion;
78 }
79 
convert(String & text,const FontDescription & fontDescription,const TextEncoding * encoding) const80 void FontTranscoder::convert(String& text, const FontDescription& fontDescription, const TextEncoding* encoding) const
81 {
82     switch (converterType(fontDescription, encoding)) {
83     case BackslashToYenSign: {
84         // FIXME: TextEncoding.h has similar code. We need to factor them out.
85         text.replace('\\', yenSign);
86         break;
87     }
88     case NoConversion:
89     default:
90         ASSERT_NOT_REACHED();
91     }
92 }
93 
needsTranscoding(const FontDescription & fontDescription,const TextEncoding * encoding) const94 bool FontTranscoder::needsTranscoding(const FontDescription& fontDescription, const TextEncoding* encoding) const
95 {
96     ConverterType type = converterType(fontDescription, encoding);
97     return type != NoConversion;
98 }
99 
fontTranscoder()100 FontTranscoder& fontTranscoder()
101 {
102     static FontTranscoder* transcoder = new FontTranscoder;
103     return *transcoder;
104 }
105 
106 } // namespace WebCore
107