1 #ifndef CHESS_PLAYER_HUMAN_HPP 2 #define CHESS_PLAYER_HUMAN_HPP 3 #include "player.hpp" 4 5 class Chess_engine; 6 7 namespace chess { 8 9 class Player_human : public Player { 10 public: 11 Player_human(const Chess_engine& engine); 12 Move get_move() override; 13 }; 14 15 } // namespace chess 16 #endif // CHESS_PLAYER_HUMAN_HPP 17