1 #ifndef CHESS_PLAYER_HUMAN_HPP
2 #define CHESS_PLAYER_HUMAN_HPP
3 #include "player.hpp"
4 
5 class Chess_engine;
6 
7 namespace chess {
8 
9 class Player_human : public Player {
10    public:
11     Player_human(const Chess_engine& engine);
12     Move get_move() override;
13 };
14 
15 }  // namespace chess
16 #endif  // CHESS_PLAYER_HUMAN_HPP
17