1<?xml version="1.0" encoding="utf-8"?> 2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup Label="ProjectConfigurations"> 4 <ProjectConfiguration Include="Debug|Win32"> 5 <Configuration>Debug</Configuration> 6 <Platform>Win32</Platform> 7 </ProjectConfiguration> 8 <ProjectConfiguration Include="Debug|x64"> 9 <Configuration>Debug</Configuration> 10 <Platform>x64</Platform> 11 </ProjectConfiguration> 12 <ProjectConfiguration Include="Release|Win32"> 13 <Configuration>Release</Configuration> 14 <Platform>Win32</Platform> 15 </ProjectConfiguration> 16 <ProjectConfiguration Include="Release|x64"> 17 <Configuration>Release</Configuration> 18 <Platform>x64</Platform> 19 </ProjectConfiguration> 20 </ItemGroup> 21 <PropertyGroup Label="Globals"> 22 <ProjectName>playwave</ProjectName> 23 <ProjectGuid>{AC86CEAA-9908-476F-B15F-C7193CEF81BD}</ProjectGuid> 24 </PropertyGroup> 25 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 27 <ConfigurationType>Application</ConfigurationType> 28 </PropertyGroup> 29 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 30 <ConfigurationType>Application</ConfigurationType> 31 </PropertyGroup> 32 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> 33 <ConfigurationType>Application</ConfigurationType> 34 </PropertyGroup> 35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> 36 <ConfigurationType>Application</ConfigurationType> 37 </PropertyGroup> 38 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 39 <ImportGroup Label="ExtensionSettings"> 40 </ImportGroup> 41 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> 42 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 43 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" /> 44 </ImportGroup> 45 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> 46 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 47 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" /> 48 </ImportGroup> 49 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> 50 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 51 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" /> 52 </ImportGroup> 53 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> 54 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 55 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" /> 56 </ImportGroup> 57 <PropertyGroup Label="UserMacros" /> 58 <PropertyGroup> 59 <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> 60 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> 61 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir> 62 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> 63 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir> 64 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> 65 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir> 66 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir> 67 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir> 68 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 69 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> 70 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> 71 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 72 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> 73 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> 74 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 75 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> 76 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> 77 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 78 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> 79 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> 80 </PropertyGroup> 81 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 82 <Midl> 83 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 84 <MkTypLibCompatible>true</MkTypLibCompatible> 85 <SuppressStartupBanner>true</SuppressStartupBanner> 86 <TargetEnvironment>Win32</TargetEnvironment> 87 <TypeLibraryName>./$(Configuration)/$(Platform)/playwave.tlb</TypeLibraryName> 88 <HeaderFileName> 89 </HeaderFileName> 90 </Midl> 91 <ClCompile> 92 <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 93 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 94 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> 95 <WarningLevel>Level3</WarningLevel> 96 </ClCompile> 97 <ResourceCompile> 98 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 99 <Culture>0x0409</Culture> 100 </ResourceCompile> 101 <Link> 102 <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> 103 <SubSystem>Windows</SubSystem> 104 </Link> 105 <Bscmake /> 106 </ItemDefinitionGroup> 107 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> 108 <Midl> 109 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 110 <MkTypLibCompatible>true</MkTypLibCompatible> 111 <SuppressStartupBanner>true</SuppressStartupBanner> 112 <TargetEnvironment>X64</TargetEnvironment> 113 <TypeLibraryName>./$(Configuration)/$(Platform)/playwave.tlb</TypeLibraryName> 114 <HeaderFileName> 115 </HeaderFileName> 116 </Midl> 117 <ClCompile> 118 <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 119 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 120 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> 121 <WarningLevel>Level3</WarningLevel> 122 </ClCompile> 123 <ResourceCompile> 124 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 125 <Culture>0x0409</Culture> 126 </ResourceCompile> 127 <Link> 128 <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> 129 <SubSystem>Windows</SubSystem> 130 </Link> 131 <Bscmake /> 132 </ItemDefinitionGroup> 133 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 134 <Midl> 135 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 136 <MkTypLibCompatible>true</MkTypLibCompatible> 137 <SuppressStartupBanner>true</SuppressStartupBanner> 138 <TargetEnvironment>Win32</TargetEnvironment> 139 <TypeLibraryName>./$(Configuration)/$(Platform)/playwave.tlb</TypeLibraryName> 140 <HeaderFileName> 141 </HeaderFileName> 142 </Midl> 143 <ClCompile> 144 <Optimization>Disabled</Optimization> 145 <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 146 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 147 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> 148 <WarningLevel>Level3</WarningLevel> 149 <DebugInformationFormat>OldStyle</DebugInformationFormat> 150 </ClCompile> 151 <ResourceCompile> 152 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 153 <Culture>0x0409</Culture> 154 </ResourceCompile> 155 <Link> 156 <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> 157 <GenerateDebugInformation>true</GenerateDebugInformation> 158 <SubSystem>Windows</SubSystem> 159 </Link> 160 <Bscmake /> 161 </ItemDefinitionGroup> 162 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> 163 <Midl> 164 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 165 <MkTypLibCompatible>true</MkTypLibCompatible> 166 <SuppressStartupBanner>true</SuppressStartupBanner> 167 <TargetEnvironment>X64</TargetEnvironment> 168 <TypeLibraryName>./$(Configuration)/$(Platform)/playwave.tlb</TypeLibraryName> 169 <HeaderFileName> 170 </HeaderFileName> 171 </Midl> 172 <ClCompile> 173 <Optimization>Disabled</Optimization> 174 <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 175 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 176 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> 177 <WarningLevel>Level3</WarningLevel> 178 <DebugInformationFormat>OldStyle</DebugInformationFormat> 179 </ClCompile> 180 <ResourceCompile> 181 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 182 <Culture>0x0409</Culture> 183 </ResourceCompile> 184 <Link> 185 <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> 186 <GenerateDebugInformation>true</GenerateDebugInformation> 187 <SubSystem>Windows</SubSystem> 188 </Link> 189 <Bscmake /> 190 </ItemDefinitionGroup> 191 <ItemGroup> 192 <ClCompile Include="..\..\playwave.c"> 193 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions> 194 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions> 195 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions> 196 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions> 197 </ClCompile> 198 </ItemGroup> 199 <ItemGroup> 200 <ProjectReference Include="..\SDL_mixer.vcxproj"> 201 <Project>{f7e944b3-0815-40cd-b3e4-90b2a15b0e33}</Project> 202 <ReferenceOutputAssembly>false</ReferenceOutputAssembly> 203 <Private>false</Private> 204 <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies> 205 <LinkLibraryDependencies>true</LinkLibraryDependencies> 206 <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs> 207 </ProjectReference> 208 </ItemGroup> 209 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 210 <ImportGroup Label="ExtensionTargets"> 211 </ImportGroup> 212</Project>