1 #ifndef BTANKS_REDEFINE_KEYS_H__
2 #define BTANKS_REDEFINE_KEYS_H__
3 
4 /* Battle Tanks Game
5  * Copyright (C) 2006-2009 Battle Tanks team
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20  */
21 
22 /*
23  * Additional rights can be granted beyond the GNU General Public License
24  * on the terms provided in the Exception. If you modify this file,
25  * you may extend this exception to your version of the file,
26  * but you are not obligated to do so. If you do not wish to provide this
27  * exception without modification, you must delete this exception statement
28  * from your version and license this file solely under the GPL without exception.
29 */
30 
31 #include "container.h"
32 #include "box.h"
33 
34 #include <vector>
35 #include <string>
36 #include <map>
37 
38 namespace sdlx {
39 	class Font;
40 	class Rect;
41 }
42 
43 class Button;
44 
45 class RedefineKeys : public Container {
46 public:
47 	RedefineKeys();
48 
49 	virtual void tick(const float dt);
50 	virtual void render(sdlx::Surface &surface, const int x, const int y) const;
51 	virtual void get_size(int &w, int &h) const;
52 
53 	virtual bool onKey(const SDL_keysym sym);
54 	virtual bool onMouse(const int button, const bool pressed, const int x, const int y);
55 	virtual bool onMouseMotion(const int state, const int x, const int y, const int xrel, const int yrel);
56 
57 	void load();
58 	void revert_to_defaults();
59 	void save();
60 
61 private:
62 
63 	void initDefaults();
64 
65 	const sdlx::Surface *_bg_table, *_selection;
66 	const sdlx::Font * _font, *_small_font;
67 	Box _background;
68 
69 	int _active_row, _active_col;
70 
71 	std::vector<std::string> _labels;
72 	typedef std::vector<std::pair<std::string, sdlx::Rect> > Actions;
73 	mutable Actions _actions;
74 
75 	int _keys[3][8];
76 
77 	Button *_b_ok, *_b_default;
78 };
79 
80 #endif
81 
82