1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2007 David Smith (catfish.man@gmail.com)
5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  */
22 
23 #ifndef RenderBlock_h
24 #define RenderBlock_h
25 
26 #include "GapRects.h"
27 #include "RenderBox.h"
28 #include "RenderLineBoxList.h"
29 #include "RootInlineBox.h"
30 #include <wtf/OwnPtr.h>
31 #include <wtf/ListHashSet.h>
32 
33 namespace WebCore {
34 
35 class BidiContext;
36 class ColumnInfo;
37 class InlineIterator;
38 class LayoutStateMaintainer;
39 class LazyLineBreakIterator;
40 class LineWidth;
41 class RenderInline;
42 class RenderText;
43 
44 struct BidiRun;
45 struct PaintInfo;
46 class LineInfo;
47 class RenderRubyRun;
48 
49 template <class Iterator, class Run> class BidiResolver;
50 template <class Run> class BidiRunList;
51 template <class Iterator> struct MidpointState;
52 typedef BidiResolver<InlineIterator, BidiRun> InlineBidiResolver;
53 typedef MidpointState<InlineIterator> LineMidpointState;
54 
55 enum CaretType { CursorCaret, DragCaret };
56 
57 class RenderBlock : public RenderBox {
58 public:
59     RenderBlock(Node*);
60     virtual ~RenderBlock();
61 
children()62     const RenderObjectChildList* children() const { return &m_children; }
children()63     RenderObjectChildList* children() { return &m_children; }
64 
65     virtual void destroy();
beingDestroyed()66     bool beingDestroyed() const { return m_beingDestroyed; }
67 
68     // These two functions are overridden for inline-block.
69     virtual int lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
70     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
71 
lineBoxes()72     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
lineBoxes()73     const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; }
74 
firstLineBox()75     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
lastLineBox()76     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
77 
78     void deleteLineBoxTree();
79 
80     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
81     virtual void removeChild(RenderObject*);
82 
83     virtual void layoutBlock(bool relayoutChildren, int pageLogicalHeight = 0);
84 
85     void insertPositionedObject(RenderBox*);
86     void removePositionedObject(RenderBox*);
87     void removePositionedObjects(RenderBlock*);
88 
89     typedef ListHashSet<RenderBox*, 4> PositionedObjectsListHashSet;
positionedObjects()90     PositionedObjectsListHashSet* positionedObjects() const { return m_positionedObjects.get(); }
91 
92     void addPercentHeightDescendant(RenderBox*);
93     static void removePercentHeightDescendant(RenderBox*);
94     HashSet<RenderBox*>* percentHeightDescendants() const;
95 
96     RootInlineBox* createAndAppendRootInlineBox();
97 
98     bool generatesLineBoxesForInlineChild(RenderObject*);
99 
100     void markAllDescendantsWithFloatsForLayout(RenderBox* floatToRemove = 0, bool inLayout = true);
101     void markSiblingsWithFloatsForLayout();
102     void markPositionedObjectsForLayout();
103     virtual void markForPaginationRelayoutIfNeeded();
104 
containsFloats()105     bool containsFloats() { return m_floatingObjects && !m_floatingObjects->set().isEmpty(); }
106     bool containsFloat(RenderBox*);
107 
108     int availableLogicalWidthForLine(int position, bool firstLine) const;
logicalRightOffsetForLine(int position,bool firstLine)109     int logicalRightOffsetForLine(int position, bool firstLine) const { return logicalRightOffsetForLine(position, logicalRightOffsetForContent(), firstLine); }
logicalLeftOffsetForLine(int position,bool firstLine)110     int logicalLeftOffsetForLine(int position, bool firstLine) const { return logicalLeftOffsetForLine(position, logicalLeftOffsetForContent(), firstLine); }
startOffsetForLine(int position,bool firstLine)111     int startOffsetForLine(int position, bool firstLine) const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, firstLine) : logicalRightOffsetForLine(position, firstLine); }
112 
113     virtual VisiblePosition positionForPoint(const IntPoint&);
114 
115     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
116     virtual int availableLogicalWidth() const;
117 
118     IntPoint flipForWritingModeIncludingColumns(const IntPoint&) const;
119     void flipForWritingModeIncludingColumns(IntRect&) const;
120 
firstRootBox()121     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
lastRootBox()122     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
123 
124     bool containsNonZeroBidiLevel() const;
125 
126     GapRects selectionGapRectsForRepaint(RenderBoxModelObject* repaintContainer);
127     IntRect logicalLeftSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
128                                     RenderObject* selObj, int logicalLeft, int logicalTop, int logicalHeight, const PaintInfo*);
129     IntRect logicalRightSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
130                                      RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo*);
131     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
132     IntRect logicalRectToPhysicalRect(const IntPoint& physicalPosition, const IntRect& logicalRect);
133 
134     // Helper methods for computing line counts and heights for line counts.
135     RootInlineBox* lineAtIndex(int);
136     int lineCount();
137     int heightForLineCount(int);
138     void clearTruncation();
139 
140     void adjustRectForColumns(IntRect&) const;
141     virtual void adjustForColumns(IntSize&, const IntPoint&) const;
142 
143     void addContinuationWithOutline(RenderInline*);
144     bool paintsContinuationOutline(RenderInline*);
145 
virtualContinuation()146     virtual RenderBoxModelObject* virtualContinuation() const { return continuation(); }
isAnonymousBlockContinuation()147     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
148     RenderInline* inlineElementContinuation() const;
149     RenderBlock* blockElementContinuation() const;
150 
151     using RenderBoxModelObject::continuation;
152     using RenderBoxModelObject::setContinuation;
153 
154     // This function is a convenience helper for creating an anonymous block that inherits its
155     // style from this RenderBlock.
156     RenderBlock* createAnonymousBlock(bool isFlexibleBox = false) const;
157     RenderBlock* createAnonymousColumnsBlock() const;
158     RenderBlock* createAnonymousColumnSpanBlock() const;
159     RenderBlock* createAnonymousBlockWithSameTypeAs(RenderBlock* otherAnonymousBlock) const;
160 
161     static void appendRunsForObject(BidiRunList<BidiRun>&, int start, int end, RenderObject*, InlineBidiResolver&);
162 
163     ColumnInfo* columnInfo() const;
164     int columnGap() const;
165 
166     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
167     unsigned columnCount(ColumnInfo*) const;
168     IntRect columnRectAt(ColumnInfo*, unsigned) const;
169 
paginationStrut()170     int paginationStrut() const { return m_rareData ? m_rareData->m_paginationStrut : 0; }
171     void setPaginationStrut(int);
172 
shouldBreakAtLineToAvoidWidow()173     bool shouldBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_shouldBreakAtLineToAvoidWidow; }
174     void clearShouldBreakAtLineToAvoidWidow() const;
lineBreakToAvoidWidow()175     RootInlineBox* lineBreakToAvoidWidow() const { return m_rareData ? m_rareData->m_lineBreakToAvoidWidow : 0; }
176     void setBreakAtLineToAvoidWidow(RootInlineBox*);
177 
178     // The page logical offset is the object's offset from the top of the page in the page progression
179     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
pageLogicalOffset()180     int pageLogicalOffset() const { return m_rareData ? m_rareData->m_pageLogicalOffset : 0; }
181     void setPageLogicalOffset(int);
182 
183     // Accessors for logical width/height and margins in the containing block's block-flow direction.
184     enum ApplyLayoutDeltaMode { ApplyLayoutDelta, DoNotApplyLayoutDelta };
logicalWidthForChild(RenderBox * child)185     int logicalWidthForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->width() : child->height(); }
logicalHeightForChild(RenderBox * child)186     int logicalHeightForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->height() : child->width(); }
logicalTopForChild(RenderBox * child)187     int logicalTopForChild(RenderBox* child) { return isHorizontalWritingMode() ? child->y() : child->x(); }
188     void setLogicalLeftForChild(RenderBox* child, int logicalLeft, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
189     void setLogicalTopForChild(RenderBox* child, int logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
190     int marginBeforeForChild(RenderBoxModelObject* child) const;
191     int marginAfterForChild(RenderBoxModelObject* child) const;
192     int marginStartForChild(RenderBoxModelObject* child) const;
193     int marginEndForChild(RenderBoxModelObject* child) const;
194     void setMarginStartForChild(RenderBox* child, int);
195     void setMarginEndForChild(RenderBox* child, int);
196     void setMarginBeforeForChild(RenderBox* child, int);
197     void setMarginAfterForChild(RenderBox* child, int);
198     int collapsedMarginBeforeForChild(RenderBox* child) const;
199     int collapsedMarginAfterForChild(RenderBox* child) const;
200 
201     virtual void updateFirstLetter();
202 
203     class MarginValues {
204     public:
MarginValues(int beforePos,int beforeNeg,int afterPos,int afterNeg)205         MarginValues(int beforePos, int beforeNeg, int afterPos, int afterNeg)
206             : m_positiveMarginBefore(beforePos)
207             , m_negativeMarginBefore(beforeNeg)
208             , m_positiveMarginAfter(afterPos)
209             , m_negativeMarginAfter(afterNeg)
210         { }
211 
positiveMarginBefore()212         int positiveMarginBefore() const { return m_positiveMarginBefore; }
negativeMarginBefore()213         int negativeMarginBefore() const { return m_negativeMarginBefore; }
positiveMarginAfter()214         int positiveMarginAfter() const { return m_positiveMarginAfter; }
negativeMarginAfter()215         int negativeMarginAfter() const { return m_negativeMarginAfter; }
216 
setPositiveMarginBefore(int pos)217         void setPositiveMarginBefore(int pos) { m_positiveMarginBefore = pos; }
setNegativeMarginBefore(int neg)218         void setNegativeMarginBefore(int neg) { m_negativeMarginBefore = neg; }
setPositiveMarginAfter(int pos)219         void setPositiveMarginAfter(int pos) { m_positiveMarginAfter = pos; }
setNegativeMarginAfter(int neg)220         void setNegativeMarginAfter(int neg) { m_negativeMarginAfter = neg; }
221 
222     private:
223         int m_positiveMarginBefore;
224         int m_negativeMarginBefore;
225         int m_positiveMarginAfter;
226         int m_negativeMarginAfter;
227     };
228     MarginValues marginValuesForChild(RenderBox* child);
229 
scrollbarsChanged(bool,bool)230     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { };
231 
logicalRightOffsetForContent()232     int logicalRightOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() + availableLogicalWidth() : borderTop() + paddingTop() + availableLogicalWidth(); }
logicalLeftOffsetForContent()233     int logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
234 
235 #ifndef NDEBUG
236     void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const;
237 #endif
238 protected:
239     // These functions are only used internally to manipulate the render tree structure via remove/insert/appendChildNode.
240     // Since they are typically called only to move objects around within anonymous blocks (which only have layers in
241     // the case of column spans), the default for fullRemoveInsert is false rather than true.
242     void moveChildTo(RenderBlock* to, RenderObject* child, bool fullRemoveInsert = false)
243     {
244         return moveChildTo(to, child, 0, fullRemoveInsert);
245     }
246     void moveChildTo(RenderBlock* to, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert = false);
247     void moveAllChildrenTo(RenderBlock* to, bool fullRemoveInsert = false)
248     {
249         return moveAllChildrenTo(to, 0, fullRemoveInsert);
250     }
251     void moveAllChildrenTo(RenderBlock* to, RenderObject* beforeChild, bool fullRemoveInsert = false)
252     {
253         return moveChildrenTo(to, firstChild(), 0, beforeChild, fullRemoveInsert);
254     }
255     // Move all of the kids from |startChild| up to but excluding |endChild|.  0 can be passed as the endChild to denote
256     // that all the kids from |startChild| onwards should be added.
257     void moveChildrenTo(RenderBlock* to, RenderObject* startChild, RenderObject* endChild, bool fullRemoveInsert = false)
258     {
259         return moveChildrenTo(to, startChild, endChild, 0, fullRemoveInsert);
260     }
261     void moveChildrenTo(RenderBlock* to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert = false);
262 
maxPositiveMarginBefore()263     int maxPositiveMarginBefore() const { return m_rareData ? m_rareData->m_margins.positiveMarginBefore() : RenderBlockRareData::positiveMarginBeforeDefault(this); }
maxNegativeMarginBefore()264     int maxNegativeMarginBefore() const { return m_rareData ? m_rareData->m_margins.negativeMarginBefore() : RenderBlockRareData::negativeMarginBeforeDefault(this); }
maxPositiveMarginAfter()265     int maxPositiveMarginAfter() const { return m_rareData ? m_rareData->m_margins.positiveMarginAfter() : RenderBlockRareData::positiveMarginAfterDefault(this); }
maxNegativeMarginAfter()266     int maxNegativeMarginAfter() const { return m_rareData ? m_rareData->m_margins.negativeMarginAfter() : RenderBlockRareData::negativeMarginAfterDefault(this); }
267 
268     void setMaxMarginBeforeValues(int pos, int neg);
269     void setMaxMarginAfterValues(int pos, int neg);
270 
initMaxMarginValues()271     void initMaxMarginValues()
272     {
273         if (m_rareData) {
274             m_rareData->m_margins = MarginValues(RenderBlockRareData::positiveMarginBeforeDefault(this) , RenderBlockRareData::negativeMarginBeforeDefault(this),
275                                                  RenderBlockRareData::positiveMarginAfterDefault(this), RenderBlockRareData::negativeMarginAfterDefault(this));
276             m_rareData->m_paginationStrut = 0;
277         }
278     }
279 
280     virtual void layout();
281 
282     void layoutPositionedObjects(bool relayoutChildren);
283 
284     virtual void paint(PaintInfo&, int tx, int ty);
285     virtual void paintObject(PaintInfo&, int tx, int ty);
286 
287     int logicalRightOffsetForLine(int position, int fixedOffset, bool applyTextIndent = true, int* logicalHeightRemaining = 0) const;
288     int logicalLeftOffsetForLine(int position, int fixedOffset, bool applyTextIndent = true, int* logicalHeightRemaining = 0) const;
289 
290     virtual ETextAlign textAlignmentForLine(bool endsWithSoftBreak) const;
adjustInlineDirectionLineBounds(int,float &,float &)291     virtual void adjustInlineDirectionLineBounds(int /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
292 
293     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
294 
295     virtual void computePreferredLogicalWidths();
296 
297     virtual int firstLineBoxBaseline() const;
298     virtual int lastLineBoxBaseline() const;
299 
300     virtual void updateHitTestResult(HitTestResult&, const IntPoint&);
301 
302     // Delay update scrollbar until finishDelayRepaint() will be
303     // called. This function is used when a flexbox is laying out its
304     // descendant. If multiple calls are made to startDelayRepaint(),
305     // finishDelayRepaint() will do nothing until finishDelayRepaint()
306     // is called the same number of times.
307     static void startDelayUpdateScrollInfo();
308     static void finishDelayUpdateScrollInfo();
309 
310     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
311     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
312 
313     virtual bool hasLineIfEmpty() const;
314 
315     bool simplifiedLayout();
316     void simplifiedNormalFlowLayout();
317 
318     void computeOverflow(int oldClientAfterEdge, bool recomputeFloats = false);
319     virtual void addOverflowFromChildren();
320     void addOverflowFromFloats();
321     void addOverflowFromPositionedObjects();
322     void addOverflowFromBlockChildren();
323     void addOverflowFromInlineChildren();
324 
325     virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
326 
327 #if ENABLE(SVG)
328     // Only used by RenderSVGText, which explicitely overrides RenderBlock::layoutBlock(), do NOT use for anything else.
forceLayoutInlineChildren()329     void forceLayoutInlineChildren()
330     {
331         int repaintLogicalTop = 0;
332         int repaintLogicalBottom = 0;
333         layoutInlineChildren(true, repaintLogicalTop, repaintLogicalBottom);
334     }
335 #endif
336 
337 private:
virtualChildren()338     virtual RenderObjectChildList* virtualChildren() { return children(); }
virtualChildren()339     virtual const RenderObjectChildList* virtualChildren() const { return children(); }
340 
341     virtual const char* renderName() const;
342 
isRenderBlock()343     virtual bool isRenderBlock() const { return true; }
isBlockFlow()344     virtual bool isBlockFlow() const { return (!isInline() || isReplaced()) && !isTable(); }
isInlineBlockOrInlineTable()345     virtual bool isInlineBlockOrInlineTable() const { return isInline() && isReplaced(); }
346 
347     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
348     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
349 
dirtyLinesFromChangedChild(RenderObject * child)350     virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
351 
352     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
353     void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild);
354     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
355     virtual void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
356 
357     virtual bool isSelfCollapsingBlock() const;
358 
collapsedMarginBefore()359     virtual int collapsedMarginBefore() const { return maxPositiveMarginBefore() - maxNegativeMarginBefore(); }
collapsedMarginAfter()360     virtual int collapsedMarginAfter() const { return maxPositiveMarginAfter() - maxNegativeMarginAfter(); }
361 
362     virtual void repaintOverhangingFloats(bool paintAllDescendants);
363 
364     void layoutBlockChildren(bool relayoutChildren, int& maxFloatLogicalBottom);
365     void layoutInlineChildren(bool relayoutChildren, int& repaintLogicalTop, int& repaintLogicalBottom);
366     BidiRun* handleTrailingSpaces(BidiRunList<BidiRun>&, BidiContext*);
367 
368     virtual void borderFitAdjust(int& x, int& w) const; // Shrink the box in which the border paints if border-fit is set.
369 
370     virtual void updateBeforeAfterContent(PseudoId);
371 
372     virtual RootInlineBox* createRootInlineBox(); // Subclassed by SVG and Ruby.
373 
374     // Called to lay out the legend for a fieldset or the ruby text of a ruby run.
layoutSpecialExcludedChild(bool)375     virtual RenderObject* layoutSpecialExcludedChild(bool /*relayoutChildren*/) { return 0; }
376 
377     struct FloatWithRect {
FloatWithRectFloatWithRect378         FloatWithRect(RenderBox* f)
379             : object(f)
380             , rect(IntRect(f->x() - f->marginLeft(), f->y() - f->marginTop(), f->width() + f->marginLeft() + f->marginRight(), f->height() + f->marginTop() + f->marginBottom()))
381             , everHadLayout(f->m_everHadLayout)
382         {
383         }
384 
385         RenderBox* object;
386         IntRect rect;
387         bool everHadLayout;
388     };
389 
390     struct FloatingObject {
391         WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED;
392     public:
393         // Note that Type uses bits so you can use FloatBoth as a mask to query for both left and right.
394         enum Type { FloatLeft = 1, FloatRight = 2, FloatBoth = 3 };
395 
FloatingObjectFloatingObject396         FloatingObject(Type type)
397             : m_renderer(0)
398             , m_originatingLine(0)
399             , m_paginationStrut(0)
400             , m_type(type)
401             , m_shouldPaint(true)
402             , m_isDescendant(false)
403             , m_isPlaced(false)
404         {
405         }
406 
FloatingObjectFloatingObject407         FloatingObject(Type type, const IntRect& frameRect)
408             : m_renderer(0)
409             , m_originatingLine(0)
410             , m_frameRect(frameRect)
411             , m_paginationStrut(0)
412             , m_type(type)
413             , m_shouldPaint(true)
414             , m_isDescendant(false)
415             , m_isPlaced(true)
416         {
417         }
418 
typeFloatingObject419         Type type() const { return static_cast<Type>(m_type); }
rendererFloatingObject420         RenderBox* renderer() const { return m_renderer; }
421 
isPlacedFloatingObject422         bool isPlaced() const { return m_isPlaced; }
423         void setIsPlaced(bool placed = true) { m_isPlaced = placed; }
424 
xFloatingObject425         int x() const { ASSERT(isPlaced()); return m_frameRect.x(); }
maxXFloatingObject426         int maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); }
yFloatingObject427         int y() const { ASSERT(isPlaced()); return m_frameRect.y(); }
maxYFloatingObject428         int maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); }
widthFloatingObject429         int width() const { return m_frameRect.width(); }
heightFloatingObject430         int height() const { return m_frameRect.height(); }
431 
setXFloatingObject432         void setX(int x) { m_frameRect.setX(x); }
setYFloatingObject433         void setY(int y) { m_frameRect.setY(y); }
setWidthFloatingObject434         void setWidth(int width) { m_frameRect.setWidth(width); }
setHeightFloatingObject435         void setHeight(int height) { m_frameRect.setHeight(height); }
436 
frameRectFloatingObject437         const IntRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; }
setFrameRectFloatingObject438         void setFrameRect(const IntRect& frameRect) { m_frameRect = frameRect; }
439 
440         RenderBox* m_renderer;
441         RootInlineBox* m_originatingLine;
442         IntRect m_frameRect;
443         int m_paginationStrut;
444         unsigned m_type : 2; // Type (left or right aligned)
445         bool m_shouldPaint : 1;
446         bool m_isDescendant : 1;
447         bool m_isPlaced : 1;
448     };
449 
450     IntPoint flipFloatForWritingMode(const FloatingObject*, const IntPoint&) const;
451 
logicalTopForFloat(const FloatingObject * child)452     int logicalTopForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
logicalBottomForFloat(const FloatingObject * child)453     int logicalBottomForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->maxY() : child->maxX(); }
logicalLeftForFloat(const FloatingObject * child)454     int logicalLeftForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->x() : child->y(); }
logicalRightForFloat(const FloatingObject * child)455     int logicalRightForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->maxX() : child->maxY(); }
logicalWidthForFloat(const FloatingObject * child)456     int logicalWidthForFloat(const FloatingObject* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
setLogicalTopForFloat(FloatingObject * child,int logicalTop)457     void setLogicalTopForFloat(FloatingObject* child, int logicalTop)
458     {
459         if (isHorizontalWritingMode())
460             child->setY(logicalTop);
461         else
462             child->setX(logicalTop);
463     }
setLogicalLeftForFloat(FloatingObject * child,int logicalLeft)464     void setLogicalLeftForFloat(FloatingObject* child, int logicalLeft)
465     {
466         if (isHorizontalWritingMode())
467             child->setX(logicalLeft);
468         else
469             child->setY(logicalLeft);
470     }
setLogicalHeightForFloat(FloatingObject * child,int logicalHeight)471     void setLogicalHeightForFloat(FloatingObject* child, int logicalHeight)
472     {
473         if (isHorizontalWritingMode())
474             child->setHeight(logicalHeight);
475         else
476             child->setWidth(logicalHeight);
477     }
setLogicalWidthForFloat(FloatingObject * child,int logicalWidth)478     void setLogicalWidthForFloat(FloatingObject* child, int logicalWidth)
479     {
480         if (isHorizontalWritingMode())
481             child->setWidth(logicalWidth);
482         else
483             child->setHeight(logicalWidth);
484     }
485 
xPositionForFloatIncludingMargin(const FloatingObject * child)486     int xPositionForFloatIncludingMargin(const FloatingObject* child) const
487     {
488         if (isHorizontalWritingMode())
489             return child->x() + child->renderer()->marginLeft();
490         else
491             return child->x() + marginBeforeForChild(child->renderer());
492     }
493 
yPositionForFloatIncludingMargin(const FloatingObject * child)494     int yPositionForFloatIncludingMargin(const FloatingObject* child) const
495     {
496         if (isHorizontalWritingMode())
497             return child->y() + marginBeforeForChild(child->renderer());
498         else
499             return child->y() + child->renderer()->marginTop();
500     }
501 
502     // The following functions' implementations are in RenderBlockLineLayout.cpp.
503     typedef std::pair<RenderText*, LazyLineBreakIterator> LineBreakIteratorInfo;
504     class LineBreaker {
505     public:
LineBreaker(RenderBlock * block)506         LineBreaker(RenderBlock* block)
507             : m_block(block)
508         {
509             reset();
510         }
511 
512         InlineIterator nextLineBreak(InlineBidiResolver&, LineInfo&, LineBreakIteratorInfo&, FloatingObject* lastFloatFromPreviousLine);
513 
lineWasHyphenated()514         bool lineWasHyphenated() { return m_hyphenated; }
positionedObjects()515         const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; }
clear()516         EClear clear() { return m_clear; }
517     private:
518         void reset();
519 
520         void skipTrailingWhitespace(InlineIterator&, const LineInfo&);
521         void skipLeadingWhitespace(InlineBidiResolver&, const LineInfo&, FloatingObject* lastFloatFromPreviousLine, LineWidth&);
522 
523         RenderBlock* m_block;
524         bool m_hyphenated;
525         EClear m_clear;
526         Vector<RenderBox*> m_positionedObjects;
527     };
528 
529     void checkFloatsInCleanLine(RootInlineBox*, Vector<FloatWithRect>&, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat);
530     RootInlineBox* determineStartPosition(LineInfo&, bool& fullLayout, InlineBidiResolver&, Vector<FloatWithRect>& floats, unsigned& numCleanFloats,
531                                           bool& useRepaintBounds, int& repaintTop, int& repaintBottom);
532     RootInlineBox* determineEndPosition(RootInlineBox* startBox, Vector<FloatWithRect>& floats, size_t floatIndex, InlineIterator& cleanLineStart,
533                                         BidiStatus& cleanLineBidiStatus, int& yPos);
534     bool matchedEndLine(const InlineBidiResolver&, const InlineIterator& endLineStart, const BidiStatus& endLineStatus,
535                         RootInlineBox*& endLine, int& endYPos, int& repaintBottom, int& repaintTop);
536 
537     RootInlineBox* constructLine(BidiRunList<BidiRun>&, const LineInfo&);
538     InlineFlowBox* createLineBoxes(RenderObject*, const LineInfo&, InlineBox* childBox);
539 
540     void setMarginsForRubyRun(BidiRun*, RenderRubyRun*, RenderObject*, const LineInfo&);
541 
542     void computeInlineDirectionPositionsForLine(RootInlineBox*, const LineInfo&, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
543     void computeBlockDirectionPositionsForLine(RootInlineBox*, BidiRun*, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
544     void deleteEllipsisLineBoxes();
545     void checkLinesForTextOverflow();
546 
547     // Positions new floats and also adjust all floats encountered on the line if any of them
548     // have to move to the next page/column.
549     bool positionNewFloatOnLine(FloatingObject* newFloat, FloatingObject* lastFloatFromPreviousLine, LineWidth&);
550     void appendFloatingObjectToLastLine(FloatingObject*);
551 
552     // End of functions defined in RenderBlockLineLayout.cpp.
553 
554     void paintFloats(PaintInfo&, int tx, int ty, bool preservePhase = false);
555     void paintContents(PaintInfo&, int tx, int ty);
556     void paintColumnContents(PaintInfo&, int tx, int ty, bool paintFloats = false);
557     void paintColumnRules(PaintInfo&, int tx, int ty);
558     void paintChildren(PaintInfo&, int tx, int ty);
559     void paintEllipsisBoxes(PaintInfo&, int tx, int ty);
560     void paintSelection(PaintInfo&, int tx, int ty);
561     void paintCaret(PaintInfo&, int tx, int ty, CaretType);
562 
563     FloatingObject* insertFloatingObject(RenderBox*);
564     void removeFloatingObject(RenderBox*);
565     void removeFloatingObjectsBelow(FloatingObject*, int logicalOffset);
566 
567     // Called from lineWidth, to position the floats added in the last line.
568     // Returns true if and only if it has positioned any floats.
569     bool positionNewFloats();
570 
571     void clearFloats();
572     int getClearDelta(RenderBox* child, int yPos);
573 
574     virtual bool avoidsFloats() const;
575 
hasOverhangingFloats()576     bool hasOverhangingFloats() { return parent() && !hasColumns() && containsFloats() && lowestFloatLogicalBottom() > logicalHeight(); }
577     bool hasOverhangingFloat(RenderBox*);
578     void addIntrudingFloats(RenderBlock* prev, int xoffset, int yoffset);
579     int addOverhangingFloats(RenderBlock* child, int xoffset, int yoffset, bool makeChildPaintOtherFloats);
580 
581     int lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::FloatBoth) const;
582     int nextFloatLogicalBottomBelow(int) const;
583 
584     virtual bool hitTestColumns(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
585     virtual bool hitTestContents(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
586     bool hitTestFloats(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty);
587 
588     virtual bool isPointInOverflowControl(HitTestResult&, int x, int y, int tx, int ty);
589 
590     void computeInlinePreferredLogicalWidths();
591     void computeBlockPreferredLogicalWidths();
592 
593     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
594     // children.
595     virtual RenderBlock* firstLineBlock() const;
596 
597     virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth);
598     virtual RenderStyle* outlineStyleForRepaint() const;
599 
600     virtual RenderObject* hoverAncestor() const;
601     virtual void updateDragState(bool dragOn);
602     virtual void childBecameNonInline(RenderObject* child);
603 
selectionRectForRepaint(RenderBoxModelObject * repaintContainer,bool)604     virtual IntRect selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool /*clipToVisibleContent*/)
605     {
606         return selectionGapRectsForRepaint(repaintContainer);
607     }
608     virtual bool shouldPaintSelectionGaps() const;
609     bool isSelectionRoot() const;
610     GapRects selectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
611                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo* = 0);
612     GapRects inlineSelectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
613                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo*);
614     GapRects blockSelectionGaps(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
615                            int& lastLogicalTop, int& lastLogicalLeft, int& lastLogicalRight, const PaintInfo*);
616     IntRect blockSelectionGap(RenderBlock* rootBlock, const IntPoint& rootBlockPhysicalPosition, const IntSize& offsetFromRootBlock,
617                               int lastLogicalTop, int lastLogicalLeft, int lastLogicalRight, int logicalBottom, const PaintInfo*);
618     int logicalLeftSelectionOffset(RenderBlock* rootBlock, int position);
619     int logicalRightSelectionOffset(RenderBlock* rootBlock, int position);
620 
621     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
622     virtual void absoluteQuads(Vector<FloatQuad>&);
623 
624     int desiredColumnWidth() const;
625     unsigned desiredColumnCount() const;
626     void setDesiredColumnCountAndWidth(int count, int width);
627 
628     void paintContinuationOutlines(PaintInfo&, int tx, int ty);
629 
630     virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
631 
632     void adjustPointToColumnContents(IntPoint&) const;
633     void adjustForBorderFit(int x, int& left, int& right) const; // Helper function for borderFitAdjust
634 
635     void markLinesDirtyInBlockRange(int logicalTop, int logicalBottom, RootInlineBox* highest = 0);
636 
637     void newLine(EClear);
638 
639     Position positionForBox(InlineBox*, bool start = true) const;
640     VisiblePosition positionForPointWithInlineChildren(const IntPoint&);
641 
642     // Adjust tx and ty from painting offsets to the local coords of this renderer
643     void offsetForContents(int& tx, int& ty) const;
644 
645     void calcColumnWidth();
646     bool layoutColumns(bool hasSpecifiedPageLogicalHeight, int pageLogicalHeight, LayoutStateMaintainer&);
647     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlock* newBlockBox, RenderObject* newChild);
648 
649     bool expandsToEncloseOverhangingFloats() const;
650 
651     void updateScrollInfoAfterLayout();
652 
653     RenderObject* splitAnonymousBlocksAroundChild(RenderObject* beforeChild);
654     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
655                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
656     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
657                    RenderObject* newChild, RenderBoxModelObject* oldCont);
658     RenderBlock* clone() const;
659     RenderBlock* continuationBefore(RenderObject* beforeChild);
660     RenderBlock* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
661     RenderBlock* columnsBlockForSpanningElement(RenderObject* newChild);
662 
663     class MarginInfo {
664         // Collapsing flags for whether we can collapse our margins with our children's margins.
665         bool m_canCollapseWithChildren : 1;
666         bool m_canCollapseMarginBeforeWithChildren : 1;
667         bool m_canCollapseMarginAfterWithChildren : 1;
668 
669         // Whether or not we are a quirky container, i.e., do we collapse away top and bottom
670         // margins in our container.  Table cells and the body are the common examples. We
671         // also have a custom style property for Safari RSS to deal with TypePad blog articles.
672         bool m_quirkContainer : 1;
673 
674         // This flag tracks whether we are still looking at child margins that can all collapse together at the beginning of a block.
675         // They may or may not collapse with the top margin of the block (|m_canCollapseTopWithChildren| tells us that), but they will
676         // always be collapsing with one another.  This variable can remain set to true through multiple iterations
677         // as long as we keep encountering self-collapsing blocks.
678         bool m_atBeforeSideOfBlock : 1;
679 
680         // This flag is set when we know we're examining bottom margins and we know we're at the bottom of the block.
681         bool m_atAfterSideOfBlock : 1;
682 
683         // These variables are used to detect quirky margins that we need to collapse away (in table cells
684         // and in the body element).
685         bool m_marginBeforeQuirk : 1;
686         bool m_marginAfterQuirk : 1;
687         bool m_determinedMarginBeforeQuirk : 1;
688 
689         // These flags track the previous maximal positive and negative margins.
690         int m_positiveMargin;
691         int m_negativeMargin;
692 
693     public:
694         MarginInfo(RenderBlock* b, int beforeBorderPadding, int afterBorderPadding);
695 
setAtBeforeSideOfBlock(bool b)696         void setAtBeforeSideOfBlock(bool b) { m_atBeforeSideOfBlock = b; }
setAtAfterSideOfBlock(bool b)697         void setAtAfterSideOfBlock(bool b) { m_atAfterSideOfBlock = b; }
clearMargin()698         void clearMargin() { m_positiveMargin = m_negativeMargin = 0; }
setMarginBeforeQuirk(bool b)699         void setMarginBeforeQuirk(bool b) { m_marginBeforeQuirk = b; }
setMarginAfterQuirk(bool b)700         void setMarginAfterQuirk(bool b) { m_marginAfterQuirk = b; }
setDeterminedMarginBeforeQuirk(bool b)701         void setDeterminedMarginBeforeQuirk(bool b) { m_determinedMarginBeforeQuirk = b; }
setPositiveMargin(int p)702         void setPositiveMargin(int p) { m_positiveMargin = p; }
setNegativeMargin(int n)703         void setNegativeMargin(int n) { m_negativeMargin = n; }
setPositiveMarginIfLarger(int p)704         void setPositiveMarginIfLarger(int p) { if (p > m_positiveMargin) m_positiveMargin = p; }
setNegativeMarginIfLarger(int n)705         void setNegativeMarginIfLarger(int n) { if (n > m_negativeMargin) m_negativeMargin = n; }
706 
setMargin(int p,int n)707         void setMargin(int p, int n) { m_positiveMargin = p; m_negativeMargin = n; }
708 
atBeforeSideOfBlock()709         bool atBeforeSideOfBlock() const { return m_atBeforeSideOfBlock; }
canCollapseWithMarginBefore()710         bool canCollapseWithMarginBefore() const { return m_atBeforeSideOfBlock && m_canCollapseMarginBeforeWithChildren; }
canCollapseWithMarginAfter()711         bool canCollapseWithMarginAfter() const { return m_atAfterSideOfBlock && m_canCollapseMarginAfterWithChildren; }
canCollapseMarginBeforeWithChildren()712         bool canCollapseMarginBeforeWithChildren() const { return m_canCollapseMarginBeforeWithChildren; }
canCollapseMarginAfterWithChildren()713         bool canCollapseMarginAfterWithChildren() const { return m_canCollapseMarginAfterWithChildren; }
quirkContainer()714         bool quirkContainer() const { return m_quirkContainer; }
determinedMarginBeforeQuirk()715         bool determinedMarginBeforeQuirk() const { return m_determinedMarginBeforeQuirk; }
marginBeforeQuirk()716         bool marginBeforeQuirk() const { return m_marginBeforeQuirk; }
marginAfterQuirk()717         bool marginAfterQuirk() const { return m_marginAfterQuirk; }
positiveMargin()718         int positiveMargin() const { return m_positiveMargin; }
negativeMargin()719         int negativeMargin() const { return m_negativeMargin; }
margin()720         int margin() const { return m_positiveMargin - m_negativeMargin; }
721     };
722 
723     void layoutBlockChild(RenderBox* child, MarginInfo&, int& previousFloatLogicalBottom, int& maxFloatLogicalBottom);
724     void adjustPositionedBlock(RenderBox* child, const MarginInfo&);
725     void adjustFloatingBlock(const MarginInfo&);
726     bool handleSpecialChild(RenderBox* child, const MarginInfo&);
727     bool handleFloatingChild(RenderBox* child, const MarginInfo&);
728     bool handlePositionedChild(RenderBox* child, const MarginInfo&);
729     bool handleRunInChild(RenderBox* child);
730     int collapseMargins(RenderBox* child, MarginInfo&);
731     int clearFloatsIfNeeded(RenderBox* child, MarginInfo&, int oldTopPosMargin, int oldTopNegMargin, int yPos);
732     int estimateLogicalTopPosition(RenderBox* child, const MarginInfo&);
733     void determineLogicalLeftPositionForChild(RenderBox* child);
734     void handleAfterSideOfBlock(int top, int bottom, MarginInfo&);
735     void setCollapsedBottomMargin(const MarginInfo&);
736     // End helper functions and structs used by layoutBlockChildren.
737 
738     // Helper function for layoutInlineChildren()
739     RootInlineBox* createLineBoxesFromBidiRuns(BidiRunList<BidiRun>&, const InlineIterator& end, LineInfo&, VerticalPositionCache&, BidiRun* trailingSpaceRun);
740     void layoutRunsAndFloats(bool fullLayout, bool hasInlineChild, Vector<FloatWithRect>&, int& repaintLogicalTop, int& repaintLogicalBottom);
741 
742     // Pagination routines.
743     int nextPageLogicalTop(int logicalOffset) const; // Returns the top of the next page following logicalOffset.
744     int applyBeforeBreak(RenderBox* child, int logicalOffset); // If the child has a before break, then return a new yPos that shifts to the top of the next page/column.
745     int applyAfterBreak(RenderBox* child, int logicalOffset, MarginInfo& marginInfo); // If the child has an after break, then return a new offset that shifts to the top of the next page/column.
746     int adjustForUnsplittableChild(RenderBox* child, int logicalOffset, bool includeMargins = false); // If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
747     void adjustLinePositionForPagination(RootInlineBox*, int& deltaOffset); // Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
748 
749     struct FloatingObjectHashFunctions {
hashFloatingObjectHashFunctions750         static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>::Hash::hash(key->m_renderer); }
equalFloatingObjectHashFunctions751         static bool equal(FloatingObject* a, FloatingObject* b) { return a->m_renderer == b->m_renderer; }
752         static const bool safeToCompareToEmptyOrDeleted = true;
753     };
754     struct FloatingObjectHashTranslator {
hashFloatingObjectHashTranslator755         static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash::hash(key); }
equalFloatingObjectHashTranslator756         static bool equal(FloatingObject* a, RenderBox* b) { return a->m_renderer == b; }
757     };
758     typedef ListHashSet<FloatingObject*, 4, FloatingObjectHashFunctions> FloatingObjectSet;
759     typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator;
760     class FloatingObjects {
761     public:
FloatingObjects()762         FloatingObjects()
763             : m_leftObjectsCount(0)
764             , m_rightObjectsCount(0)
765         {
766         }
767 
768         void clear();
769         void increaseObjectsCount(FloatingObject::Type);
770         void decreaseObjectsCount(FloatingObject::Type);
hasLeftObjects()771         bool hasLeftObjects() const { return m_leftObjectsCount > 0; }
hasRightObjects()772         bool hasRightObjects() const { return m_rightObjectsCount > 0; }
set()773         FloatingObjectSet& set() { return m_set; }
774 
775     private:
776         FloatingObjectSet m_set;
777         unsigned m_leftObjectsCount;
778         unsigned m_rightObjectsCount;
779     };
780     OwnPtr<FloatingObjects> m_floatingObjects;
781 
782     typedef PositionedObjectsListHashSet::const_iterator Iterator;
783     OwnPtr<PositionedObjectsListHashSet> m_positionedObjects;
784 
785     // Allocated only when some of these fields have non-default values
786     struct RenderBlockRareData {
787         WTF_MAKE_NONCOPYABLE(RenderBlockRareData); WTF_MAKE_FAST_ALLOCATED;
788     public:
RenderBlockRareDataRenderBlockRareData789         RenderBlockRareData(const RenderBlock* block)
790             : m_margins(positiveMarginBeforeDefault(block), negativeMarginBeforeDefault(block), positiveMarginAfterDefault(block), negativeMarginAfterDefault(block))
791             , m_paginationStrut(0)
792             , m_pageLogicalOffset(0)
793             , m_shouldBreakAtLineToAvoidWidow(false)
794             , m_lineBreakToAvoidWidow(0)
795         {
796         }
797 
positiveMarginBeforeDefaultRenderBlockRareData798         static int positiveMarginBeforeDefault(const RenderBlock* block)
799         {
800             return std::max(block->marginBefore(), 0);
801         }
802 
negativeMarginBeforeDefaultRenderBlockRareData803         static int negativeMarginBeforeDefault(const RenderBlock* block)
804         {
805             return std::max(-block->marginBefore(), 0);
806         }
positiveMarginAfterDefaultRenderBlockRareData807         static int positiveMarginAfterDefault(const RenderBlock* block)
808         {
809             return std::max(block->marginAfter(), 0);
810         }
negativeMarginAfterDefaultRenderBlockRareData811         static int negativeMarginAfterDefault(const RenderBlock* block)
812         {
813             return std::max(-block->marginAfter(), 0);
814         }
815 
816         MarginValues m_margins;
817         int m_paginationStrut;
818         int m_pageLogicalOffset;
819 
820         bool m_shouldBreakAtLineToAvoidWidow;
821         RootInlineBox* m_lineBreakToAvoidWidow;
822      };
823 
824     OwnPtr<RenderBlockRareData> m_rareData;
825 
826     RenderObjectChildList m_children;
827     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
828 
829     mutable int m_lineHeight : 31;
830     bool m_beingDestroyed : 1;
831 
832     // RenderRubyBase objects need to be able to split and merge, moving their children around
833     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
834     friend class RenderRubyBase;
835     friend class LineWidth; // Needs to know FloatingObject
836 
837 private:
838     // Used to store state between styleWillChange and styleDidChange
839     static bool s_canPropagateFloatIntoSibling;
840 };
841 
toRenderBlock(RenderObject * object)842 inline RenderBlock* toRenderBlock(RenderObject* object)
843 {
844     ASSERT(!object || object->isRenderBlock());
845     return static_cast<RenderBlock*>(object);
846 }
847 
toRenderBlock(const RenderObject * object)848 inline const RenderBlock* toRenderBlock(const RenderObject* object)
849 {
850     ASSERT(!object || object->isRenderBlock());
851     return static_cast<const RenderBlock*>(object);
852 }
853 
854 // This will catch anyone doing an unnecessary cast.
855 void toRenderBlock(const RenderBlock*);
856 
857 } // namespace WebCore
858 
859 #endif // RenderBlock_h
860