1 /*
2  * Copyright (C) 2008 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "RenderReplica.h"
31 
32 #include "RenderLayer.h"
33 
34 namespace WebCore {
35 
RenderReplica(Node * n)36 RenderReplica::RenderReplica(Node* n)
37 : RenderBox(n)
38 {
39     // This is a hack. Replicas are synthetic, and don't pick up the attributes of the
40     // renderers being replicated, so they always report that they are inline, non-replaced.
41     // However, we need transforms to be applied to replicas for reflections, so have to pass
42     // the if (!isInline() || isReplaced()) check before setHasTransform().
43     setReplaced(true);
44 }
45 
~RenderReplica()46 RenderReplica::~RenderReplica()
47 {}
48 
layout()49 void RenderReplica::layout()
50 {
51     setFrameRect(parentBox()->borderBoxRect());
52     updateLayerTransform();
53     setNeedsLayout(false);
54 }
55 
computePreferredLogicalWidths()56 void RenderReplica::computePreferredLogicalWidths()
57 {
58     m_minPreferredLogicalWidth = parentBox()->width();
59     m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth;
60     setPreferredLogicalWidthsDirty(false);
61 }
62 
paint(PaintInfo & paintInfo,int tx,int ty)63 void RenderReplica::paint(PaintInfo& paintInfo, int tx, int ty)
64 {
65     if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseMask)
66         return;
67 
68     tx += x();
69     ty += y();
70 
71     if (paintInfo.phase == PaintPhaseForeground)
72         // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects
73         // computing using the wrong rootLayer
74         layer()->parent()->paintLayer(layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor(),
75                                       paintInfo.context, paintInfo.rect,
76                                       PaintBehaviorNormal, 0, 0,
77                                       RenderLayer::PaintLayerHaveTransparency | RenderLayer::PaintLayerAppliedTransform | RenderLayer::PaintLayerTemporaryClipRects | RenderLayer::PaintLayerPaintingReflection);
78     else if (paintInfo.phase == PaintPhaseMask)
79         paintMask(paintInfo, tx, ty);
80 }
81 
82 } // namespace WebCore
83