1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 * its contributors may be used to endorse or promote products derived
15 * from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #include "config.h"
30 #include "RenderReplica.h"
31
32 #include "RenderLayer.h"
33
34 namespace WebCore {
35
RenderReplica(Node * n)36 RenderReplica::RenderReplica(Node* n)
37 : RenderBox(n)
38 {
39 // This is a hack. Replicas are synthetic, and don't pick up the attributes of the
40 // renderers being replicated, so they always report that they are inline, non-replaced.
41 // However, we need transforms to be applied to replicas for reflections, so have to pass
42 // the if (!isInline() || isReplaced()) check before setHasTransform().
43 setReplaced(true);
44 }
45
~RenderReplica()46 RenderReplica::~RenderReplica()
47 {}
48
layout()49 void RenderReplica::layout()
50 {
51 setFrameRect(parentBox()->borderBoxRect());
52 updateLayerTransform();
53 setNeedsLayout(false);
54 }
55
computePreferredLogicalWidths()56 void RenderReplica::computePreferredLogicalWidths()
57 {
58 m_minPreferredLogicalWidth = parentBox()->width();
59 m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth;
60 setPreferredLogicalWidthsDirty(false);
61 }
62
paint(PaintInfo & paintInfo,int tx,int ty)63 void RenderReplica::paint(PaintInfo& paintInfo, int tx, int ty)
64 {
65 if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseMask)
66 return;
67
68 tx += x();
69 ty += y();
70
71 if (paintInfo.phase == PaintPhaseForeground)
72 // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects
73 // computing using the wrong rootLayer
74 layer()->parent()->paintLayer(layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor(),
75 paintInfo.context, paintInfo.rect,
76 PaintBehaviorNormal, 0, 0,
77 RenderLayer::PaintLayerHaveTransparency | RenderLayer::PaintLayerAppliedTransform | RenderLayer::PaintLayerTemporaryClipRects | RenderLayer::PaintLayerPaintingReflection);
78 else if (paintInfo.phase == PaintPhaseMask)
79 paintMask(paintInfo, tx, ty);
80 }
81
82 } // namespace WebCore
83