1 /**
2  * Copyright (C) 1997 Martin Jones (mjones@kde.org)
3  *           (C) 1997 Torben Weis (weis@kde.org)
4  *           (C) 1998 Waldo Bastian (bastian@kde.org)
5  *           (C) 1999 Lars Knoll (knoll@kde.org)
6  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
7  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  */
24 
25 #include "config.h"
26 #include "RenderTableRow.h"
27 
28 #include "CachedImage.h"
29 #include "Document.h"
30 #include "HTMLNames.h"
31 #include "PaintInfo.h"
32 #include "RenderTableCell.h"
33 #include "RenderView.h"
34 
35 namespace WebCore {
36 
37 using namespace HTMLNames;
38 
RenderTableRow(Node * node)39 RenderTableRow::RenderTableRow(Node* node)
40     : RenderBox(node)
41 {
42     // init RenderObject attributes
43     setInline(false);   // our object is not Inline
44 }
45 
destroy()46 void RenderTableRow::destroy()
47 {
48     RenderTableSection* recalcSection = section();
49 
50     RenderBox::destroy();
51 
52     if (recalcSection)
53         recalcSection->setNeedsCellRecalc();
54 }
55 
styleWillChange(StyleDifference diff,const RenderStyle * newStyle)56 void RenderTableRow::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
57 {
58     if (section() && style() && style()->logicalHeight() != newStyle->logicalHeight())
59         section()->setNeedsCellRecalc();
60 
61     ASSERT(newStyle->display() == TABLE_ROW);
62 
63     RenderBox::styleWillChange(diff, newStyle);
64 }
65 
updateBeforeAndAfterContent()66 void RenderTableRow::updateBeforeAndAfterContent()
67 {
68     if (!isAnonymous() && document()->usesBeforeAfterRules()) {
69         children()->updateBeforeAfterContent(this, BEFORE);
70         children()->updateBeforeAfterContent(this, AFTER);
71     }
72 }
73 
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)74 void RenderTableRow::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
75 {
76     RenderBox::styleDidChange(diff, oldStyle);
77     propagateStyleToAnonymousChildren();
78 
79     if (parent())
80         updateBeforeAndAfterContent();
81 }
82 
addChild(RenderObject * child,RenderObject * beforeChild)83 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild)
84 {
85     // Make sure we don't append things after :after-generated content if we have it.
86     if (!beforeChild && isAfterContent(lastChild()))
87         beforeChild = lastChild();
88 
89     if (!child->isTableCell()) {
90         RenderObject* last = beforeChild;
91         if (!last)
92             last = lastChild();
93         if (last && last->isAnonymous() && last->isTableCell() && !last->isBeforeOrAfterContent()) {
94             if (beforeChild == last)
95                 beforeChild = last->firstChild();
96             last->addChild(child, beforeChild);
97             return;
98         }
99 
100         // If beforeChild is inside an anonymous cell, insert into the cell.
101         if (last && !last->isTableCell() && last->parent() && last->parent()->isAnonymous() && !last->parent()->isBeforeOrAfterContent()) {
102             last->parent()->addChild(child, beforeChild);
103             return;
104         }
105 
106         RenderTableCell* cell = new (renderArena()) RenderTableCell(document() /* anonymous object */);
107         RefPtr<RenderStyle> newStyle = RenderStyle::create();
108         newStyle->inheritFrom(style());
109         newStyle->setDisplay(TABLE_CELL);
110         cell->setStyle(newStyle.release());
111         addChild(cell, beforeChild);
112         cell->addChild(child);
113         return;
114     }
115 
116     // If the next renderer is actually wrapped in an anonymous table cell, we need to go up and find that.
117     while (beforeChild && beforeChild->parent() != this)
118         beforeChild = beforeChild->parent();
119 
120     RenderTableCell* cell = toRenderTableCell(child);
121 
122     // Generated content can result in us having a null section so make sure to null check our parent.
123     if (parent())
124         section()->addCell(cell, this);
125 
126     ASSERT(!beforeChild || beforeChild->isTableCell());
127     RenderBox::addChild(cell, beforeChild);
128 
129     if (beforeChild || nextSibling())
130         section()->setNeedsCellRecalc();
131 }
132 
layout()133 void RenderTableRow::layout()
134 {
135     ASSERT(needsLayout());
136 
137     // Table rows do not add translation.
138     LayoutStateMaintainer statePusher(view(), this, IntSize(), style()->isFlippedBlocksWritingMode());
139 
140     bool paginated = view()->layoutState()->isPaginated();
141 
142     for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
143         if (child->isTableCell()) {
144             RenderTableCell* cell = toRenderTableCell(child);
145             if (!cell->needsLayout() && paginated && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset())
146                 cell->setChildNeedsLayout(true, false);
147 
148             if (child->needsLayout()) {
149                 cell->computeBlockDirectionMargins(table());
150                 cell->layout();
151             }
152         }
153     }
154 
155     // We only ever need to repaint if our cells didn't, which menas that they didn't need
156     // layout, so we know that our bounds didn't change. This code is just making up for
157     // the fact that we did not repaint in setStyle() because we had a layout hint.
158     // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the
159     // parent table, and being mid-layout, that is invalid. Instead, we repaint our cells.
160     if (selfNeedsLayout() && checkForRepaintDuringLayout()) {
161         for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
162             if (child->isTableCell())
163                 child->repaint();
164         }
165     }
166 
167     statePusher.pop();
168     // RenderTableSection::layoutRows will set our logical height and width later, so it calls updateLayerTransform().
169     setNeedsLayout(false);
170 }
171 
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)172 IntRect RenderTableRow::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
173 {
174     ASSERT(parent());
175 
176     if (repaintContainer == this)
177         return RenderBox::clippedOverflowRectForRepaint(repaintContainer);
178 
179     // For now, just repaint the whole table.
180     // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we
181     // might have propagated a background color into.
182     // FIXME: do repaintContainer checks here
183     if (RenderTable* parentTable = table())
184         return parentTable->clippedOverflowRectForRepaint(repaintContainer);
185 
186     return IntRect();
187 }
188 
189 // Hit Testing
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,int x,int y,int tx,int ty,HitTestAction action)190 bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction action)
191 {
192     // Table rows cannot ever be hit tested.  Effectively they do not exist.
193     // Just forward to our children always.
194     for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
195         // FIXME: We have to skip over inline flows, since they can show up inside table rows
196         // at the moment (a demoted inline <form> for example). If we ever implement a
197         // table-specific hit-test method (which we should do for performance reasons anyway),
198         // then we can remove this check.
199         if (child->isTableCell() && !toRenderBox(child)->hasSelfPaintingLayer()) {
200             IntPoint cellPoint = flipForWritingMode(toRenderTableCell(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment);
201             if (child->nodeAtPoint(request, result, x, y, cellPoint.x(), cellPoint.y(), action)) {
202                 updateHitTestResult(result, IntPoint(x - cellPoint.x(), y - cellPoint.y()));
203                 return true;
204             }
205         }
206     }
207 
208     return false;
209 }
210 
paint(PaintInfo & paintInfo,int tx,int ty)211 void RenderTableRow::paint(PaintInfo& paintInfo, int tx, int ty)
212 {
213     ASSERT(hasSelfPaintingLayer());
214     if (!layer())
215         return;
216     for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
217         if (child->isTableCell()) {
218             // Paint the row background behind the cell.
219             if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseChildBlockBackground) {
220                 RenderTableCell* cell = toRenderTableCell(child);
221                 cell->paintBackgroundsBehindCell(paintInfo, tx, ty, this);
222             }
223             if (!toRenderBox(child)->hasSelfPaintingLayer())
224                 child->paint(paintInfo, tx, ty);
225         }
226     }
227 }
228 
imageChanged(WrappedImagePtr,const IntRect *)229 void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*)
230 {
231     // FIXME: Examine cells and repaint only the rect the image paints in.
232     repaint();
233 }
234 
235 } // namespace WebCore
236