1 /*
2  * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
3  * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20  */
21 
22 #include "config.h"
23 #include "ShadowData.h"
24 
25 #include "FloatRect.h"
26 #include "IntRect.h"
27 
28 using namespace std;
29 
30 namespace WebCore {
31 
ShadowData(const ShadowData & o)32 ShadowData::ShadowData(const ShadowData& o)
33     : m_x(o.m_x)
34     , m_y(o.m_y)
35     , m_blur(o.m_blur)
36     , m_spread(o.m_spread)
37     , m_color(o.m_color)
38     , m_style(o.m_style)
39     , m_isWebkitBoxShadow(o.m_isWebkitBoxShadow)
40     , m_next(o.m_next ? adoptPtr(new ShadowData(*o.m_next)) : nullptr)
41 {
42 }
43 
operator ==(const ShadowData & o) const44 bool ShadowData::operator==(const ShadowData& o) const
45 {
46     if ((m_next && !o.m_next) || (!m_next && o.m_next)
47         || (m_next && o.m_next && *m_next != *o.m_next))
48         return false;
49 
50     return m_x == o.m_x
51         && m_y == o.m_y
52         && m_blur == o.m_blur
53         && m_spread == o.m_spread
54         && m_style == o.m_style
55         && m_color == o.m_color
56         && m_isWebkitBoxShadow == o.m_isWebkitBoxShadow;
57 }
58 
calculateShadowExtent(const ShadowData * shadow,int additionalOutlineSize,int & shadowLeft,int & shadowRight,int & shadowTop,int & shadowBottom)59 static inline void calculateShadowExtent(const ShadowData* shadow, int additionalOutlineSize, int& shadowLeft, int& shadowRight, int& shadowTop, int& shadowBottom)
60 {
61     do {
62         int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize;
63         if (shadow->style() == Normal) {
64             shadowLeft = min(shadow->x() - blurAndSpread, shadowLeft);
65             shadowRight = max(shadow->x() + blurAndSpread, shadowRight);
66             shadowTop = min(shadow->y() - blurAndSpread, shadowTop);
67             shadowBottom = max(shadow->y() + blurAndSpread, shadowBottom);
68         }
69 
70         shadow = shadow->next();
71     } while (shadow);
72 }
73 
adjustRectForShadow(IntRect & rect,int additionalOutlineSize) const74 void ShadowData::adjustRectForShadow(IntRect& rect, int additionalOutlineSize) const
75 {
76     int shadowLeft = 0;
77     int shadowRight = 0;
78     int shadowTop = 0;
79     int shadowBottom = 0;
80     calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
81 
82     rect.move(shadowLeft, shadowTop);
83     rect.setWidth(rect.width() - shadowLeft + shadowRight);
84     rect.setHeight(rect.height() - shadowTop + shadowBottom);
85 }
86 
adjustRectForShadow(FloatRect & rect,int additionalOutlineSize) const87 void ShadowData::adjustRectForShadow(FloatRect& rect, int additionalOutlineSize) const
88 {
89     int shadowLeft = 0;
90     int shadowRight = 0;
91     int shadowTop = 0;
92     int shadowBottom = 0;
93     calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
94 
95     rect.move(shadowLeft, shadowTop);
96     rect.setWidth(rect.width() - shadowLeft + shadowRight);
97     rect.setHeight(rect.height() - shadowTop + shadowBottom);
98 }
99 
100 } // namespace WebCore
101