1 /*******************************************************************************
2  * Copyright 2009-2016 Jörg Müller
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *   http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 #pragma once
18 
19 /**
20  * @file LinearResample.h
21  * @ingroup respec
22  * The LinearResample class.
23  */
24 
25 #include "respec/SpecsChanger.h"
26 
27 AUD_NAMESPACE_BEGIN
28 
29 /**
30  * This sound creates a resampling reader that does simple linear resampling.
31  */
32 class AUD_API LinearResample : public SpecsChanger
33 {
34 private:
35 	// delete copy constructor and operator=
36 	LinearResample(const LinearResample&) = delete;
37 	LinearResample& operator=(const LinearResample&) = delete;
38 
39 public:
40 	/**
41 	 * Creates a new sound.
42 	 * \param sound The input sound.
43 	 * \param specs The target specifications.
44 	 */
45 	LinearResample(std::shared_ptr<ISound> sound, DeviceSpecs specs);
46 
47 	virtual std::shared_ptr<IReader> createReader();
48 };
49 
50 AUD_NAMESPACE_END
51