1static char *runway_threshold_x3d[] = {
2"X3D Model File",
3"",
4"camera 2.974154 -1.015350 2.500000 -0.833240 0.325131 -0.447214 0.698132 0.010000 1000000.000000",
5"",
6"begin_quads",
7"normal3f 0.000000 0.000000 1.000000",
8"vertex3f -0.350000 0.000000 0.000000",
9"vertex3f -0.350000 1.000000 0.000000",
10"vertex3f -0.400000 1.000000 0.000000",
11"vertex3f -0.400000 0.000000 0.000000",
12"vertex3f -0.250000 0.000000 0.000000",
13"vertex3f -0.250000 1.000000 0.000000",
14"vertex3f -0.300000 1.000000 0.000000",
15"vertex3f -0.300000 0.000000 0.000000",
16"vertex3f -0.150000 0.000000 0.000000",
17"vertex3f -0.150000 1.000000 0.000000",
18"vertex3f -0.200000 1.000000 0.000000",
19"vertex3f -0.200000 0.000000 0.000000",
20"vertex3f -0.050000 0.000000 0.000000",
21"vertex3f -0.050000 1.000000 0.000000",
22"vertex3f -0.100000 1.000000 0.000000",
23"vertex3f -0.100000 0.000000 0.000000",
24"vertex3f 0.400000 0.000000 0.000000",
25"vertex3f 0.400000 1.000000 0.000000",
26"vertex3f 0.350000 1.000000 0.000000",
27"vertex3f 0.350000 0.000000 0.000000",
28"vertex3f 0.300000 0.000000 0.000000",
29"vertex3f 0.300000 1.000000 0.000000",
30"vertex3f 0.250000 1.000000 0.000000",
31"vertex3f 0.250000 0.000000 0.000000",
32"vertex3f 0.200000 0.000000 0.000000",
33"vertex3f 0.200000 1.000000 0.000000",
34"vertex3f 0.150000 1.000000 0.000000",
35"vertex3f 0.150000 0.000000 0.000000",
36"vertex3f 0.100000 0.000000 0.000000",
37"vertex3f 0.100000 1.000000 0.000000",
38"vertex3f 0.050000 1.000000 0.000000",
39"vertex3f 0.050000 0.000000 0.000000",
40"end_quads",
41NULL
42};
43