1 /**************************************************************************** 2 ** 3 ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). 4 ** Contact: https://www.qt.io/licensing/ 5 ** 6 ** This file is part of the Qt3D module of the Qt Toolkit. 7 ** 8 ** $QT_BEGIN_LICENSE:LGPL$ 9 ** Commercial License Usage 10 ** Licensees holding valid commercial Qt licenses may use this file in 11 ** accordance with the commercial license agreement provided with the 12 ** Software or, alternatively, in accordance with the terms contained in 13 ** a written agreement between you and The Qt Company. For licensing terms 14 ** and conditions see https://www.qt.io/terms-conditions. For further 15 ** information use the contact form at https://www.qt.io/contact-us. 16 ** 17 ** GNU Lesser General Public License Usage 18 ** Alternatively, this file may be used under the terms of the GNU Lesser 19 ** General Public License version 3 as published by the Free Software 20 ** Foundation and appearing in the file LICENSE.LGPL3 included in the 21 ** packaging of this file. Please review the following information to 22 ** ensure the GNU Lesser General Public License version 3 requirements 23 ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. 24 ** 25 ** GNU General Public License Usage 26 ** Alternatively, this file may be used under the terms of the GNU 27 ** General Public License version 2.0 or (at your option) the GNU General 28 ** Public license version 3 or any later version approved by the KDE Free 29 ** Qt Foundation. The licenses are as published by the Free Software 30 ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 31 ** included in the packaging of this file. Please review the following 32 ** information to ensure the GNU General Public License requirements will 33 ** be met: https://www.gnu.org/licenses/gpl-2.0.html and 34 ** https://www.gnu.org/licenses/gpl-3.0.html. 35 ** 36 ** $QT_END_LICENSE$ 37 ** 38 ****************************************************************************/ 39 40 #ifndef QT3DRENDER_SCENE3DSGNODE_P_H 41 #define QT3DRENDER_SCENE3DSGNODE_P_H 42 43 // 44 // W A R N I N G 45 // ------------- 46 // 47 // This file is not part of the Qt API. It exists purely as an 48 // implementation detail. This header file may change from version to 49 // version without notice, or even be removed. 50 // 51 // We mean it. 52 // 53 54 #include <QtQuick/QSGGeometryNode> 55 56 #include <scene3dsgmaterial_p.h> 57 58 QT_BEGIN_NAMESPACE 59 60 class QSGTexture; 61 62 namespace Qt3DRender { 63 64 class Scene3DSGNode : public QSGGeometryNode 65 { 66 public: 67 Scene3DSGNode(); 68 ~Scene3DSGNode(); 69 setTexture(QSGTexture * texture)70 void setTexture(QSGTexture *texture) Q_DECL_NOTHROW 71 { 72 m_material.setTexture(texture); 73 m_opaqueMaterial.setTexture(texture); 74 markDirty(DirtyMaterial); 75 } texture()76 QSGTexture *texture() const Q_DECL_NOTHROW { return m_material.texture(); } 77 78 void setRect(const QRectF &rect, const QRectF textureRect = QRectF(0.0f, 1.0f, 1.0f, -1.0f)); rect()79 QRectF rect() const Q_DECL_NOTHROW { return m_rect; } 80 81 void show(); 82 83 private: 84 Scene3DSGMaterial m_material; 85 Scene3DSGMaterial m_opaqueMaterial; 86 QSGGeometry m_geometry; 87 QRectF m_rect; 88 }; 89 90 } // namespace Qt3DRender 91 92 QT_END_NAMESPACE 93 94 #endif // QT3DRENDER_SCENE3DSGNODE_P_H 95