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39 
40 #ifndef QT3DRENDER_SCENE3DSGNODE_P_H
41 #define QT3DRENDER_SCENE3DSGNODE_P_H
42 
43 //
44 //  W A R N I N G
45 //  -------------
46 //
47 // This file is not part of the Qt API.  It exists purely as an
48 // implementation detail.  This header file may change from version to
49 // version without notice, or even be removed.
50 //
51 // We mean it.
52 //
53 
54 #include <QtQuick/QSGGeometryNode>
55 
56 #include <scene3dsgmaterial_p.h>
57 
58 QT_BEGIN_NAMESPACE
59 
60 class QSGTexture;
61 
62 namespace Qt3DRender {
63 
64 class Scene3DSGNode : public QSGGeometryNode
65 {
66 public:
67     Scene3DSGNode();
68     ~Scene3DSGNode();
69 
setTexture(QSGTexture * texture)70     void setTexture(QSGTexture *texture) Q_DECL_NOTHROW
71     {
72         m_material.setTexture(texture);
73         m_opaqueMaterial.setTexture(texture);
74         markDirty(DirtyMaterial);
75     }
texture()76     QSGTexture *texture() const Q_DECL_NOTHROW { return m_material.texture(); }
77 
78     void setRect(const QRectF &rect, const QRectF textureRect = QRectF(0.0f, 1.0f, 1.0f, -1.0f));
rect()79     QRectF rect() const Q_DECL_NOTHROW { return m_rect; }
80 
81     void show();
82 
83 private:
84     Scene3DSGMaterial m_material;
85     Scene3DSGMaterial m_opaqueMaterial;
86     QSGGeometry m_geometry;
87     QRectF m_rect;
88 };
89 
90 } // namespace Qt3DRender
91 
92 QT_END_NAMESPACE
93 
94 #endif // QT3DRENDER_SCENE3DSGNODE_P_H
95