1-- OPENTOMB TRIGGER FUNCTION SCRIPT 2-- by Lwmte, April 2015 3 4-------------------------------------------------------------------------------- 5-- This file contains core trigger routines which are used to initialize, run 6-- and do other actions related to trigger array. 7-- Trigger array itself is generated on the fly from each level file and is not 8-- visible for user. You can turn on debug output of trigger array via config 9-- command "system->output_triggers = 1". 10-------------------------------------------------------------------------------- 11 12dofile(base_path .. "scripts/trigger/flipeffects.lua") -- Initialize flipeffects. 13 14-- Clear dead enemies, if they have CLEAR BODY flag specified. 15 16function clearBodies() 17 print("CLEAR BODIES"); 18end 19 20-- Plays specified cutscene. Only valid in retail TR4-5. 21 22function playCutscene(cutscene_index) 23 if(getLevelVersion() < TR_IV) then return 0 end; 24 print("CUTSCENE: index = " .. cutscene_index); 25end