1 /*
2  *	wads.h
3  *	AYM 1998-11-25
4  */
5 
6 
7 #ifndef YH_WADS  /* DO NOT INSERT ANYTHING BEFORE THIS LINE */
8 #define YH_WADS
9 
10 
11 int  file_read_i16    (FILE *,  i16 *buf, long count = 1);
12 int  file_read_i32    (FILE *,  i32 *buf, long count = 1);
13 long file_read_vbytes (FILE *, void *buf, long count);
14 int  file_read_bytes  (FILE *, void *buf, long count);
15 void file_write_i16   (FILE *,  i16 buf);
16 void file_write_i32   (FILE *,  i32 buf, long count = 1);
17 void file_write_name  (FILE *, const char *name);
18 void WriteBytes       (FILE *, const void *, long);
19 int  copy_bytes       (FILE *dest, FILE *source, long size);
20 
21 #if 0
22 void wad_seek        (WadPtr, long offset);
23 void wad_read_bytes  (WadPtr, void *buf, long count);
24 long wad_read_vbytes (WadPtr, void *buf, long count);
25  i16 wad_read_i16    (WadPtr);
26 void wad_read_i16    (WadPtr,  i16 *buf);
27 void wad_read_i32    (WadPtr,  i32 *buf, long count = 1);
28 #endif
29 
30 
31 #if 0
32 /*
33  *	flat_name_cmp
34  *	Compare two flat names like strcmp() compares two strings.
35  */
36 inline int flat_name_cmp (const char *name1, const char *name2)
37 {
38 }
39 
40 
41 /*
42  *	tex_name_cmp
43  *	Compare two texture names like strcmp() compares two strings.
44  *	T
45  */
46 inline int tex_name_cmp (const char *name1, const char *name2)
47 {
48 }
49 
50 
51 /*
52  *	sprite_name_cmp
53  *	Compare two sprite names like strcmp() compares two strings.
54  */
55 inline int sprite_name_cmp (const char *name1, const char *name2)
56 {
57 }
58 #endif
59 
60 
61 #endif  /* DO NOT ADD ANYTHING AFTER THIS LINE */
62