1 /* 2 Copyright (C) 2000 Xavier Hosxe <xhosxe@free.fr> 3 4 This program is free software; you can redistribute it and/or modify 5 it under the terms of the GNU General Public License as published by 6 the Free Software Foundation; either version 2 of the License, or 7 (at your option) any later version. 8 9 This program is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 GNU General Public License for more details. 13 14 You should have received a copy of the GNU General Public License 15 along with this program; if not, write to the Free Software 16 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 17 */ 18 19 #ifndef __TANK__ 20 #define __TANK__ 21 22 23 #include <stdlib.h> 24 #include "sprite.hpp" 25 #include "list.hpp" 26 #include "explosion.hpp" 27 28 class Tank : public Sprite { 29 public: 30 enum enum_state { 31 NORMAL, 32 MOVING, 33 TURNING, 34 TURNING_TOURELLE, 35 SHOOTING, 36 PREPARE_SHOOT, 37 UNDEF 38 } ; 39 40 Tank(List *list, int x, int shield); 41 ~Tank(); 42 void draw(); 43 void drawShadowable(); 44 void move(); 45 void collision(Sprite *); 46 static int numberOfTanks_; 47 static void initList(); 48 protected: 49 int state_; 50 float tetay1_,tetay2_; 51 int shield_; 52 Sprite *toShot; 53 float tetay2_goal ; 54 float dtetay2_; 55 float cpt_; 56 float chaine1_, chaine2_; 57 static int m_nBigCubeList ; 58 static int m_nLittleCubeList ; 59 }; 60 61 62 class TankFire : public Sprite { 63 public: 64 TankFire(List *list, Tank *tank, float x, float y, float z,float dx, float dz,float rotated); 65 void draw(); 66 void drawShadowable(); 67 void move(); 68 void collision(Sprite *); 69 70 protected: 71 float tetay_,rotated_; 72 73 }; 74 75 76 #endif 77 78 79 80