1# Tile meta-data file 2#Mainly used by the track editor 3 4[description] 5 6text = Banked corner, entering to the left 7 8[model] 9 10glbfile = tiles/bankedcorner_inleft.glb 11textures = textures/grass2.jpg mu=0.9 roll=20;textures/road1.jpg mu=1 roll=1;textures/bricks1.jpg scale=4 12 13[routes] 14 15number = 1 16 17[route0] 18 19in_number = 1 20in_0 = 0,0,-1 21 22out_number = 1 23out_0 = 1,0,1 24