1# Tile meta-data file
2#Mainly used by the track editor
3
4[description]
5
6text = Banked corner, entering to the left
7
8[model]
9
10glbfile = tiles/bankedcorner_inleft.glb
11textures = textures/grass2.jpg mu=0.9 roll=20;textures/road1.jpg mu=1 roll=1;textures/bricks1.jpg scale=4
12
13[routes]
14
15number = 1
16
17[route0]
18
19in_number = 1
20in_0 = 0,0,-1
21
22out_number = 1
23out_0 = 1,0,1
24