xref: /qemu/ui/gtk-egl.c (revision 3dba3c0b)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 #include "qemu/error-report.h"
17 
18 #include "trace.h"
19 
20 #include "ui/console.h"
21 #include "ui/gtk.h"
22 #include "ui/egl-helpers.h"
23 #include "ui/shader.h"
24 
25 #include "sysemu/sysemu.h"
26 
gtk_egl_set_scanout_mode(VirtualConsole * vc,bool scanout)27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
28 {
29     if (vc->gfx.scanout_mode == scanout) {
30         return;
31     }
32 
33     vc->gfx.scanout_mode = scanout;
34     if (!vc->gfx.scanout_mode) {
35         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
36                        vc->gfx.esurface, vc->gfx.ectx);
37         egl_fb_destroy(&vc->gfx.guest_fb);
38         if (vc->gfx.surface) {
39             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
40             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
41         }
42     }
43 }
44 
45 /** DisplayState Callbacks (opengl version) **/
46 
gd_egl_init(VirtualConsole * vc)47 void gd_egl_init(VirtualConsole *vc)
48 {
49     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
50     if (!gdk_window) {
51         return;
52     }
53 
54     Window x11_window = gdk_x11_window_get_xid(gdk_window);
55     if (!x11_window) {
56         return;
57     }
58 
59     vc->gfx.ectx = qemu_egl_init_ctx();
60     vc->gfx.esurface = qemu_egl_init_surface_x11
61         (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
62 
63     assert(vc->gfx.esurface);
64 }
65 
gd_egl_draw(VirtualConsole * vc)66 void gd_egl_draw(VirtualConsole *vc)
67 {
68     GdkWindow *window;
69 #ifdef CONFIG_GBM
70     QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
71     int fence_fd;
72 #endif
73     int ww, wh, ws;
74 
75     if (!vc->gfx.gls) {
76         return;
77     }
78 
79     window = gtk_widget_get_window(vc->gfx.drawing_area);
80     ws = gdk_window_get_scale_factor(window);
81     ww = gdk_window_get_width(window) * ws;
82     wh = gdk_window_get_height(window) * ws;
83 
84     if (vc->gfx.scanout_mode) {
85 #ifdef CONFIG_GBM
86         if (dmabuf) {
87             if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
88                 return;
89             } else {
90                 qemu_dmabuf_set_draw_submitted(dmabuf, false);
91             }
92         }
93 #endif
94         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
95 
96         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
97         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
98 
99         glFlush();
100 #ifdef CONFIG_GBM
101         if (dmabuf) {
102             egl_dmabuf_create_fence(dmabuf);
103             fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
104             if (fence_fd >= 0) {
105                 qemu_set_fd_handler(fence_fd, gd_hw_gl_flushed, NULL, vc);
106                 return;
107             }
108             graphic_hw_gl_block(vc->gfx.dcl.con, false);
109         }
110 #endif
111     } else {
112         if (!vc->gfx.ds) {
113             return;
114         }
115         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
116                        vc->gfx.esurface, vc->gfx.ectx);
117 
118         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
119         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
120 
121         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
122 
123         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
124         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
125 
126         glFlush();
127     }
128 }
129 
gd_egl_update(DisplayChangeListener * dcl,int x,int y,int w,int h)130 void gd_egl_update(DisplayChangeListener *dcl,
131                    int x, int y, int w, int h)
132 {
133     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
134 
135     if (!vc->gfx.gls || !vc->gfx.ds) {
136         return;
137     }
138 
139     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
140                    vc->gfx.esurface, vc->gfx.ectx);
141     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
142     vc->gfx.glupdates++;
143     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
144                    EGL_NO_SURFACE, EGL_NO_CONTEXT);
145 }
146 
gd_egl_refresh(DisplayChangeListener * dcl)147 void gd_egl_refresh(DisplayChangeListener *dcl)
148 {
149     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
150 
151     gd_update_monitor_refresh_rate(
152             vc, vc->window ? vc->window : vc->gfx.drawing_area);
153 
154     if (vc->gfx.guest_fb.dmabuf &&
155         qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
156         gd_egl_draw(vc);
157         return;
158     }
159 
160     if (!vc->gfx.esurface) {
161         gd_egl_init(vc);
162         if (!vc->gfx.esurface) {
163             return;
164         }
165         vc->gfx.gls = qemu_gl_init_shader();
166         if (vc->gfx.ds) {
167             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
168             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
169         }
170 #ifdef CONFIG_GBM
171         if (vc->gfx.guest_fb.dmabuf) {
172             egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
173             gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
174         }
175 #endif
176     }
177 
178     graphic_hw_update(dcl->con);
179 
180     if (vc->gfx.glupdates) {
181         vc->gfx.glupdates = 0;
182         gtk_egl_set_scanout_mode(vc, false);
183         gd_egl_draw(vc);
184     }
185 }
186 
gd_egl_switch(DisplayChangeListener * dcl,DisplaySurface * surface)187 void gd_egl_switch(DisplayChangeListener *dcl,
188                    DisplaySurface *surface)
189 {
190     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
191     bool resized = true;
192 
193     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
194 
195     if (vc->gfx.ds &&
196         surface_width(vc->gfx.ds) == surface_width(surface) &&
197         surface_height(vc->gfx.ds) == surface_height(surface)) {
198         resized = false;
199     }
200     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
201                    vc->gfx.esurface, vc->gfx.ectx);
202 
203     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
204     vc->gfx.ds = surface;
205     if (vc->gfx.gls) {
206         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
207     }
208 
209     if (resized) {
210         gd_update_windowsize(vc);
211     }
212 
213     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
214                    EGL_NO_CONTEXT);
215 }
216 
gd_egl_create_context(DisplayGLCtx * dgc,QEMUGLParams * params)217 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
218                                     QEMUGLParams *params)
219 {
220     VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
221 
222     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
223                    vc->gfx.esurface, vc->gfx.ectx);
224     return qemu_egl_create_context(dgc, params);
225 }
226 
gd_egl_scanout_disable(DisplayChangeListener * dcl)227 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
228 {
229     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
230 
231     vc->gfx.w = 0;
232     vc->gfx.h = 0;
233     gtk_egl_set_scanout_mode(vc, false);
234 }
235 
gd_egl_scanout_texture(DisplayChangeListener * dcl,uint32_t backing_id,bool backing_y_0_top,uint32_t backing_width,uint32_t backing_height,uint32_t x,uint32_t y,uint32_t w,uint32_t h,void * d3d_tex2d)236 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
237                             uint32_t backing_id, bool backing_y_0_top,
238                             uint32_t backing_width, uint32_t backing_height,
239                             uint32_t x, uint32_t y,
240                             uint32_t w, uint32_t h,
241                             void *d3d_tex2d)
242 {
243     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
244 
245     vc->gfx.x = x;
246     vc->gfx.y = y;
247     vc->gfx.w = w;
248     vc->gfx.h = h;
249     vc->gfx.y0_top = backing_y_0_top;
250 
251     if (!vc->gfx.esurface) {
252         gd_egl_init(vc);
253         if (!vc->gfx.esurface) {
254             return;
255         }
256     }
257 
258     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
259                    vc->gfx.esurface, vc->gfx.ectx);
260 
261     gtk_egl_set_scanout_mode(vc, true);
262     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
263                          backing_id, false);
264 }
265 
gd_egl_scanout_dmabuf(DisplayChangeListener * dcl,QemuDmaBuf * dmabuf)266 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
267                            QemuDmaBuf *dmabuf)
268 {
269 #ifdef CONFIG_GBM
270     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
271     uint32_t x, y, width, height, backing_width, backing_height, texture;
272     bool y0_top;
273 
274     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
275                    vc->gfx.esurface, vc->gfx.ectx);
276 
277     egl_dmabuf_import_texture(dmabuf);
278     texture = qemu_dmabuf_get_texture(dmabuf);
279     if (!texture) {
280         return;
281     }
282 
283     x = qemu_dmabuf_get_x(dmabuf);
284     y = qemu_dmabuf_get_y(dmabuf);
285     width = qemu_dmabuf_get_width(dmabuf);
286     height = qemu_dmabuf_get_height(dmabuf);
287     backing_width = qemu_dmabuf_get_backing_width(dmabuf);
288     backing_height = qemu_dmabuf_get_backing_height(dmabuf);
289     y0_top = qemu_dmabuf_get_y0_top(dmabuf);
290 
291     gd_egl_scanout_texture(dcl, texture, y0_top, backing_width, backing_height,
292                            x, y, width, height, NULL);
293 
294     if (qemu_dmabuf_get_allow_fences(dmabuf)) {
295         vc->gfx.guest_fb.dmabuf = dmabuf;
296     }
297 #endif
298 }
299 
gd_egl_cursor_dmabuf(DisplayChangeListener * dcl,QemuDmaBuf * dmabuf,bool have_hot,uint32_t hot_x,uint32_t hot_y)300 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
301                           QemuDmaBuf *dmabuf, bool have_hot,
302                           uint32_t hot_x, uint32_t hot_y)
303 {
304 #ifdef CONFIG_GBM
305     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
306     uint32_t backing_width, backing_height, texture;
307 
308     if (dmabuf) {
309         egl_dmabuf_import_texture(dmabuf);
310         texture = qemu_dmabuf_get_texture(dmabuf);
311         if (!texture) {
312             return;
313         }
314 
315         backing_width = qemu_dmabuf_get_backing_width(dmabuf);
316         backing_height = qemu_dmabuf_get_backing_height(dmabuf);
317         egl_fb_setup_for_tex(&vc->gfx.cursor_fb, backing_width, backing_height,
318                              texture, false);
319     } else {
320         egl_fb_destroy(&vc->gfx.cursor_fb);
321     }
322 #endif
323 }
324 
gd_egl_cursor_position(DisplayChangeListener * dcl,uint32_t pos_x,uint32_t pos_y)325 void gd_egl_cursor_position(DisplayChangeListener *dcl,
326                             uint32_t pos_x, uint32_t pos_y)
327 {
328     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
329 
330     vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
331     vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
332 }
333 
gd_egl_scanout_flush(DisplayChangeListener * dcl,uint32_t x,uint32_t y,uint32_t w,uint32_t h)334 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
335                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
336 {
337     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
338     GdkWindow *window;
339     int ww, wh, ws;
340 
341     if (!vc->gfx.scanout_mode) {
342         return;
343     }
344     if (!vc->gfx.guest_fb.framebuffer) {
345         return;
346     }
347 
348     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
349                    vc->gfx.esurface, vc->gfx.ectx);
350 
351     window = gtk_widget_get_window(vc->gfx.drawing_area);
352     ws = gdk_window_get_scale_factor(window);
353     ww = gdk_window_get_width(window) * ws;
354     wh = gdk_window_get_height(window) * ws;
355     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
356     if (vc->gfx.cursor_fb.texture) {
357         egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
358                          vc->gfx.y0_top);
359         egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
360                           vc->gfx.y0_top,
361                           vc->gfx.cursor_x, vc->gfx.cursor_y,
362                           vc->gfx.scale_x, vc->gfx.scale_y);
363     } else {
364         egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
365     }
366 
367 #ifdef CONFIG_GBM
368     if (vc->gfx.guest_fb.dmabuf) {
369         egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
370     }
371 #endif
372 
373     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
374 }
375 
gd_egl_flush(DisplayChangeListener * dcl,uint32_t x,uint32_t y,uint32_t w,uint32_t h)376 void gd_egl_flush(DisplayChangeListener *dcl,
377                   uint32_t x, uint32_t y, uint32_t w, uint32_t h)
378 {
379     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
380     GtkWidget *area = vc->gfx.drawing_area;
381 
382     if (vc->gfx.guest_fb.dmabuf &&
383         !qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
384         graphic_hw_gl_block(vc->gfx.dcl.con, true);
385         qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
386         gtk_egl_set_scanout_mode(vc, true);
387         gtk_widget_queue_draw_area(area, x, y, w, h);
388         return;
389     }
390 
391     gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
392 }
393 
gtk_egl_init(DisplayGLMode mode)394 void gtk_egl_init(DisplayGLMode mode)
395 {
396     GdkDisplay *gdk_display = gdk_display_get_default();
397     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
398 
399     if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
400         return;
401     }
402 
403     display_opengl = 1;
404 }
405 
gd_egl_make_current(DisplayGLCtx * dgc,QEMUGLContext ctx)406 int gd_egl_make_current(DisplayGLCtx *dgc,
407                         QEMUGLContext ctx)
408 {
409     VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
410 
411     if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
412                         vc->gfx.esurface, ctx)) {
413         error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
414         return -1;
415     }
416 
417     return 0;
418 }
419