1 /****************************************************************************
2  *
3  * ViSP, open source Visual Servoing Platform software.
4  * Copyright (C) 2005 - 2019 by Inria. All rights reserved.
5  *
6  * This software is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * See the file LICENSE.txt at the root directory of this source
11  * distribution for additional information about the GNU GPL.
12  *
13  * For using ViSP with software that can not be combined with the GNU
14  * GPL, please contact Inria about acquiring a ViSP Professional
15  * Edition License.
16  *
17  * See http://visp.inria.fr for more information.
18  *
19  * This software was developed at:
20  * Inria Rennes - Bretagne Atlantique
21  * Campus Universitaire de Beaulieu
22  * 35042 Rennes Cedex
23  * France
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27  *
28  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
29  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
30  *
31  * Description:
32  * IDS uEye interface.
33  *
34  *****************************************************************************/
35 
36 #ifndef _vpUeyeGrabber_h_
37 #define _vpUeyeGrabber_h_
38 
39 #include <visp3/core/vpConfig.h>
40 #include <visp3/core/vpImage.h>
41 
42 #ifdef VISP_HAVE_UEYE
43 
44 /*!
45  * \class vpUeyeGrabber
46  * \ingroup group_sensor_camera
47  *
48  * Allows to grab images from an IDS camera using uEye SDK.
49  *
50  * This class was tested with IDS UI328xCP-C and UI328xCP-C camera models.
51  *
52  * By default, the first connected camera is the active one.
53  * The following code shows how to get information about all the connected cameras
54  * (index, id, model, serial number):
55  * \snippet tutorial-grabber-ids-ueye.cpp List camera info
56  *
57  * If multiple cameras are connected, to select a specific one use the following code:
58  * \snippet tutorial-grabber-ids-ueye.cpp Active camera info
59  *
60  * Create an image container, either for gray level or color images:
61  * \snippet tutorial-grabber-ids-ueye.cpp Create image
62  *
63  * Then call open() to connect the active camera:
64  * \snippet tutorial-grabber-ids-ueye.cpp Open connection
65  *
66  * From here you can modify camera default settings,
67  * - either by loading camera parameters from a config file created by `ueyedemo` binary:
68  * \snippet tutorial-grabber-ids-ueye.cpp Load settings from file
69  * - either using setter like setColorMode(), setExposure(), setFrameRate(), setGain(), setSubsampling(), setWhiteBalance()
70  *
71  * Depending on the settings, you may update image container size, especially if you want to create a window to display the image:
72  * \snippet tutorial-grabber-ids-ueye.cpp Update image size
73  *
74  * Now you can create an infinite loop to grab images:
75  * \code
76  * while (1) {
77  *   g.acquire(I);
78  * }
79  * \endcode
80  */
81 class VISP_EXPORT vpUeyeGrabber
82 {
83 public:
84   vpUeyeGrabber();
85   virtual ~vpUeyeGrabber();
86 
87   void acquire(vpImage<unsigned char> &I, double *timestamp_camera = NULL, std::string *timestamp_system = NULL);
88   void acquire(vpImage<vpRGBa> &I, double *timestamp_camera = NULL, std::string *timestamp_system = NULL);
89 
90   std::string getActiveCameraModel() const;
91   std::string getActiveCameraSerialNumber() const;
92 
93   std::vector<unsigned int> getCameraIDList() const;
94   std::vector<std::string> getCameraModelList() const;
95   std::vector<std::string> getCameraSerialNumberList() const;
96   double getFramerate() const;
97   unsigned int getFrameHeight() const;
98   unsigned int getFrameWidth() const;
99 
100   bool isConnected() const;
101   void loadParameters(const std::string &filename);
102   void open(vpImage<unsigned char> &I);
103   void open(vpImage<vpRGBa> &I);
104 
105   bool setActiveCamera(unsigned int cam_index);
106   bool setColorMode(const std::string &color_mode);
107   bool setExposure(bool auto_exposure, double exposure_ms = -1);
108   bool setFrameRate(bool auto_frame_rate, double manual_frame_rate_hz = -1);
109   bool setGain(bool auto_gain, int master_gain = -1, bool gain_boost = false);
110   void setSubsampling(int factor);
111   void setVerbose(bool verbose);
112   void setWhiteBalance(bool auto_wb);
113 
114 private:
115   vpUeyeGrabber(const vpUeyeGrabber &);            // noncopyable
116   vpUeyeGrabber &operator=(const vpUeyeGrabber &); //
117 
118   class vpUeyeGrabberImpl;
119   vpUeyeGrabberImpl *m_impl;
120 };
121 
122 #endif
123 #endif
124