1MILKDROP_PRESET_VERSION=201
2PSVERSION=2
3PSVERSION_WARP=2
4PSVERSION_COMP=2
5[preset00]
6fRating=5.000000
7fGammaAdj=1.210
8fDecay=0.500
9fVideoEchoZoom=1.002
10fVideoEchoAlpha=0.500
11nVideoEchoOrientation=1
12nWaveMode=3
13bAdditiveWaves=1
14bWaveDots=0
15bWaveThick=1
16bModWaveAlphaByVolume=0
17bMaximizeWaveColor=1
18bTexWrap=0
19bDarkenCenter=0
20bRedBlueStereo=0
21bBrighten=1
22bDarken=1
23bSolarize=1
24bInvert=0
25fWaveAlpha=0.001
26fWaveScale=0.625
27fWaveSmoothing=0.900
28fWaveParam=0.000
29fModWaveAlphaStart=0.880
30fModWaveAlphaEnd=1.980
31fWarpAnimSpeed=0.010
32fWarpScale=0.010
33fZoomExponent=0.01000
34fShader=1.000
35zoom=1.00000
36rot=0.00000
37cx=0.500
38cy=0.500
39dx=0.00000
40dy=0.00000
41warp=0.01000
42sx=0.96881
43sy=1.00183
44wave_r=0.000
45wave_g=0.000
46wave_b=0.000
47wave_x=0.500
48wave_y=0.500
49ob_size=0.000
50ob_r=0.000
51ob_g=0.800
52ob_b=0.700
53ob_a=0.000
54ib_size=0.000
55ib_r=1.000
56ib_g=0.000
57ib_b=0.300
58ib_a=1.000
59nMotionVectorsX=0.000
60nMotionVectorsY=0.000
61mv_dx=0.000
62mv_dy=0.000
63mv_l=0.900
64mv_r=0.000
65mv_g=0.000
66mv_b=1.000
67mv_a=0.000
68b1n=0.000
69b2n=0.000
70b3n=0.000
71b1x=1.000
72b2x=1.000
73b3x=1.000
74b1ed=0.250
75wavecode_0_enabled=0
76wavecode_0_samples=512
77wavecode_0_sep=256
78wavecode_0_bSpectrum=0
79wavecode_0_bUseDots=0
80wavecode_0_bDrawThick=1
81wavecode_0_bAdditive=1
82wavecode_0_scaling=100.00000
83wavecode_0_smoothing=0.90000
84wavecode_0_r=0.000
85wavecode_0_g=0.700
86wavecode_0_b=1.000
87wavecode_0_a=1.000
88wave_0_per_point1=x=cos(time)*0.1;
89wave_0_per_point2=y=sin(time)*0.1
90wavecode_1_enabled=0
91wavecode_1_samples=512
92wavecode_1_sep=0
93wavecode_1_bSpectrum=0
94wavecode_1_bUseDots=0
95wavecode_1_bDrawThick=0
96wavecode_1_bAdditive=0
97wavecode_1_scaling=81.95444
98wavecode_1_smoothing=1.00000
99wavecode_1_r=1.000
100wavecode_1_g=1.000
101wavecode_1_b=1.000
102wavecode_1_a=1.000
103wave_1_per_frame1=wave_x=1;
104wavecode_2_enabled=0
105wavecode_2_samples=512
106wavecode_2_sep=0
107wavecode_2_bSpectrum=0
108wavecode_2_bUseDots=0
109wavecode_2_bDrawThick=0
110wavecode_2_bAdditive=0
111wavecode_2_scaling=1.00000
112wavecode_2_smoothing=0.50000
113wavecode_2_r=1.000
114wavecode_2_g=1.000
115wavecode_2_b=1.000
116wavecode_2_a=1.000
117wavecode_3_enabled=0
118wavecode_3_samples=512
119wavecode_3_sep=0
120wavecode_3_bSpectrum=0
121wavecode_3_bUseDots=0
122wavecode_3_bDrawThick=0
123wavecode_3_bAdditive=0
124wavecode_3_scaling=1.00000
125wavecode_3_smoothing=0.50000
126wavecode_3_r=1.000
127wavecode_3_g=1.000
128wavecode_3_b=1.000
129wavecode_3_a=1.000
130shapecode_0_enabled=1
131shapecode_0_sides=16
132shapecode_0_additive=0
133shapecode_0_thickOutline=1
134shapecode_0_textured=1
135shapecode_0_num_inst=1
136shapecode_0_x=0.500
137shapecode_0_y=0.500
138shapecode_0_rad=0.73891
139shapecode_0_ang=3.14159
140shapecode_0_tex_ang=0.18850
141shapecode_0_tex_zoom=0.93101
142shapecode_0_r=1.000
143shapecode_0_g=1.000
144shapecode_0_b=1.000
145shapecode_0_a=1.000
146shapecode_0_r2=1.000
147shapecode_0_g2=1.000
148shapecode_0_b2=1.000
149shapecode_0_a2=0.000
150shapecode_0_border_r=0.000
151shapecode_0_border_g=1.000
152shapecode_0_border_b=1.000
153shapecode_0_border_a=0.000
154shape_0_per_frame1=ang=sin(time/2)*6;
155shape_0_per_frame2=var=0.12-(above(bass,0.8)*0.2);
156shape_0_per_frame3=
157shape_0_per_frame4=//x=sin(time/3)/10;
158shape_0_per_frame5=//y=cos(time/3)/10;
159shape_0_per_frame6=g=sin(time/10)*0.1;
160shape_0_per_frame7=r=cos(time/12)*0.2;
161shape_0_per_frame8=b=sin(time/15)*0.3;
162shape_0_per_frame9=g2=cos(time/15)*0.3;
163shape_0_per_frame10=r2=sin(time/20)*0.1;
164shape_0_per_frame11=b2=cos(time/10)*0.2;
165shapecode_1_enabled=1
166shapecode_1_sides=4
167shapecode_1_additive=1
168shapecode_1_thickOutline=1
169shapecode_1_textured=0
170shapecode_1_num_inst=1
171shapecode_1_x=0.500
172shapecode_1_y=0.500
173shapecode_1_rad=0.41490
174shapecode_1_ang=0.00000
175shapecode_1_tex_ang=0.62832
176shapecode_1_tex_zoom=5.58213
177shapecode_1_r=0.360
178shapecode_1_g=0.000
179shapecode_1_b=0.000
180shapecode_1_a=1.000
181shapecode_1_r2=0.000
182shapecode_1_g2=0.200
183shapecode_1_b2=0.600
184shapecode_1_a2=0.000
185shapecode_1_border_r=0.000
186shapecode_1_border_g=0.000
187shapecode_1_border_b=0.000
188shapecode_1_border_a=0.000
189shape_1_per_frame1=ang=cos(time)*6;
190shape_1_per_frame2=sides=20-((bass+mid+treb)/3)*15;
191shape_1_per_frame3=x=cos(time/2)*0.3+0.5;
192shape_1_per_frame4=y=sin(time/2)*0.3+0.5;
193shape_1_per_frame5=r=sin(time/5)*0.8;
194shape_1_per_frame6=g=sin(time/5)*0.879;
195shape_1_per_frame7=b=cos(time/5)*.567;
196shape_1_per_frame8=r2=sin(time/5)*0.8;
197shape_1_per_frame9=g2=cos(time/5)*0.879;
198shape_1_per_frame10=b2=cos(time/5)*567;
199shapecode_2_enabled=1
200shapecode_2_sides=4
201shapecode_2_additive=1
202shapecode_2_thickOutline=0
203shapecode_2_textured=1
204shapecode_2_num_inst=1
205shapecode_2_x=0.500
206shapecode_2_y=0.500
207shapecode_2_rad=1.21524
208shapecode_2_ang=5.02655
209shapecode_2_tex_ang=0.62832
210shapecode_2_tex_zoom=0.26672
211shapecode_2_r=1.000
212shapecode_2_g=1.000
213shapecode_2_b=1.000
214shapecode_2_a=1.000
215shapecode_2_r2=1.000
216shapecode_2_g2=1.000
217shapecode_2_b2=1.000
218shapecode_2_a2=0.000
219shapecode_2_border_r=1.000
220shapecode_2_border_g=1.000
221shapecode_2_border_b=1.000
222shapecode_2_border_a=0.000
223shape_2_per_frame1=ang=sin(time/5)*6;
224shapecode_3_enabled=0
225shapecode_3_sides=4
226shapecode_3_additive=0
227shapecode_3_thickOutline=0
228shapecode_3_textured=0
229shapecode_3_num_inst=1
230shapecode_3_x=0.500
231shapecode_3_y=0.500
232shapecode_3_rad=0.10000
233shapecode_3_ang=0.00000
234shapecode_3_tex_ang=0.00000
235shapecode_3_tex_zoom=1.00000
236shapecode_3_r=1.000
237shapecode_3_g=0.000
238shapecode_3_b=0.000
239shapecode_3_a=1.000
240shapecode_3_r2=0.000
241shapecode_3_g2=1.000
242shapecode_3_b2=0.000
243shapecode_3_a2=0.000
244shapecode_3_border_r=1.000
245shapecode_3_border_g=1.000
246shapecode_3_border_b=1.000
247shapecode_3_border_a=0.100
248per_frame_init_1=mv_x=64;mv_y=48;
249per_frame_init_2=nut=0;
250per_frame_init_3=stp=0;stq=0;
251per_frame_init_4=rtp=0;rtq=0;
252per_frame_init_5=wvr=0;
253per_frame_init_6=decay=0;
254per_frame_init_7=dcsp=0
255per_frame_init_8=
256per_frame_1=decay=0.98;
257per_frame_2=zoom=-.999;
258per_frame_3=//rot=sin(time/10)*0.3;
259per_frame_4=ib_b=((sin(time/10))+0.5*0.5)+0.3;
260per_frame_5=ib_g=((cos(time/7)*0.3)+0.5*0.5)+0.3;
261per_frame_6=ib_r=((sin(time/8)*0.3)+0.5*0.5)+0.3;
262per_frame_7=ob_b=(sin((time/8)+0.9)+0.5*0.5)+0.5;
263per_frame_8=ob_g=sin((time/10)+0.1);
264per_frame_9=ob_r=(cos(time/7))+0.3;
265per_frame_10=
266per_frame_11=//per frame less reactive volume for all unused q vars, put before other q vars are set for cop out mashing
267per_frame_12=vb = vb*0.95 + (1-vb)*pow(bass_att,2)*0.02;
268per_frame_13=vvb = vvb*0.95 + (1-vvb)*vb*0.01;
269per_frame_14=vm = vm*0.95 + (1-vm)*pow(mid_att,2)*0.02;
270per_frame_15=vvm = vvm*0.95 + (1-vvm)*vm*0.01;
271per_frame_16=vt = vt*0.95 + (1-vt)*pow(treb_att,2)*0.02;
272per_frame_17=vvt = vvt*0.95 + (1-vvt)*vt*0.01;
273per_frame_18=vvb = min(1,max(0,vvb));
274per_frame_19=vvm = min(1,max(0,vvm));
275per_frame_20=vvt = min(1,max(0,vvt));
276per_frame_21=q1   = (vvb+vvm+vvt)*10;
277per_frame_22=q2   = (vvb+vvm+vvt)*10;
278per_frame_23=q3   = (vvb+vvm+vvt)*10;
279per_frame_24=q4   = (vvb+vvm+vvt)*10;
280per_frame_25=q5   = (vvb+vvm+vvt)*10;
281per_frame_26=q6   = (vvb+vvm+vvt)*10;
282per_frame_27=q7   = (vvb+vvm+vvt)*10;
283per_frame_28=q8   = (vvb+vvm+vvt)*10;
284per_frame_29=q9   = (vvb+vvm+vvt)*10;
285per_frame_30=q10  = (vvb+vvm+vvt)*10;
286per_frame_31=q11  = (vvb+vvm+vvt)*10;
287per_frame_32=q12  = (vvb+vvm+vvt)*10;
288per_frame_33=q13  = (vvb+vvm+vvt)*10;
289per_frame_34=q14  = (vvb+vvm+vvt)*10;
290per_frame_35=q15  = (vvb+vvm+vvt)*10;
291per_frame_36=q16  = (vvb+vvm+vvt)*10;
292per_frame_37=q17  = (vvb+vvm+vvt)*10;
293per_frame_38=q18  = (vvb+vvm+vvt)*10;
294per_frame_39=q19  = (vvb+vvm+vvt)*10;
295per_frame_40=q20  = (vvb+vvm+vvt)*10;
296per_frame_41=q21  = (vvb+vvm+vvt)*10;
297per_frame_42=q22  = (vvb+vvm+vvt)*10;
298per_frame_43=q23  = (vvb+vvm+vvt)*10;
299per_frame_44=q24  = (vvb+vvm+vvt)*10;
300per_frame_45=q25  = (vvb+vvm+vvt)*10;
301per_frame_46=q26  = (vvb+vvm+vvt)*10;
302per_frame_47=q27  = (vvb+vvm+vvt)*10;
303per_frame_48=q28  = (vvb+vvm+vvt)*10;
304per_frame_49=q29  = (vvb+vvm+vvt)*10;
305per_frame_50=q30  = (vvb+vvm+vvt)*10;
306per_frame_51=q31  = (vvb+vvm+vvt)*10;
307per_frame_52=q32  = (vvb+vvm+vvt)*10;
308per_frame_53=
309per_pixel_1=xtc=sin(time);
310per_pixel_2=
311per_pixel_3=speed=40-above(bass,0.9)*15;
312per_pixel_4=speed=speed+xtc;
313per_pixel_5=
314per_pixel_6=
315per_pixel_7=acid=x*sin(time/10);
316per_pixel_8=morphine=y*cos(time/10);
317per_pixel_9=
318per_pixel_10=dmt=above((treb*treb*treb/3),2.5)*.01;
319per_pixel_11=saliva=above(treb,0.9)*.01;
320per_pixel_12=
321per_pixel_13=cx=dmt*(rad)*0.1;
322per_pixel_14=cy=saliva*(rad)*0.1;
323per_pixel_15=
324per_pixel_16=dx=sin(y*speed)*0.01;
325per_pixel_17=dy=cos(x*speed)*0.01;
326per_pixel_18=
327per_pixel_19=zoom=cos(x*(sin(time/10)*0.1))+(y*(cos(time/10)*0.1));
328per_pixel_20=
329per_pixel_21=warp=-2*(((sin(time/2)*0.5+0.5)*2)*x)+(((cos(time/2)*0.5+0.5)*2)*y)
330warp_1=`#define sampler_pic sampler_onefish
331warp_2=`sampler2D sampler_pic;
332warp_3=`
333warp_4=`shader_body
334warp_5=`{
335warp_6=`    ret = tex2D( sampler_main, uv ).xyz;
336warp_7=`
337warp_8=`    // ERROR DIFFUSION DITHER - looks great
338warp_9=`    float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw + rand_frame.xy;
339warp_10=`    ret += (tex2D(sampler_noise_lq, dither_uv).xyz-0.5)/256.0*1;
340warp_11=`
341warp_12=`    // mix in img...
342warp_13=`    float3 pic = tex2D(sampler_pic, uv_orig*aspect.xy).xyz;
343warp_14=`    float lum = lum(pic);
344warp_15=`    float use_it = abs(lum*0.8+0.1 - (frac(time*0.2)*0.5+0.25));
345warp_16=`    use_it = saturate(1 - use_it*13);
346warp_17=`    ret = lerp(ret, pic, use_it.xxx);
347warp_18=`
348warp_19=`    // darken over time
349warp_20=`    //ret -= 0.004;
350warp_21=`    //ret *= 0.99;
351warp_22=`    ret *= 0.97 + 0.03*saturate( length(uv - uv_orig)*200 );  // center only
352warp_23=`}
353comp_1=`shader_body
354comp_2=`{
355comp_3=`
356comp_4=`    //rotate texture cords
357comp_5=`    float texRotU2 = (uv[0] - 0.5)*cos(-q8*0.29) + (uv[1] - 0.5)*sin(-q8*0.29);
358comp_6=`    float texRotv2 = -(uv[0] - 0.5)*sin(-q8*0.29) + (uv[1] - 0.5)*cos(-q8*0.29);
359comp_7=`
360comp_8=`
361comp_9=`	    float2 uv2 = float2(texRotU2*0.8 +0.5, texRotv2*0.8 + 0.5);
362comp_10=`
363comp_11=`    float2 uv_echo = (uv - 0.5)*1.000*float2(-1,-1) + 0.5;
364comp_12=`    ret = lerp( tex2D(sampler_main, uv).xyz,
365comp_13=`                tex2D(sampler_main, uv_echo).xyz,
366comp_14=`                0.50
367comp_15=`              )*0.8;
368comp_16=`
369comp_17=`    ret += tex2D(sampler_main, uv2*q9).xyz*0.2;
370comp_18=`    ret *= 1.00; //gamma
371comp_19=`    ret = 1 - ret*(1 - ret)*4; //invert
372comp_20=`}
373