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Searched refs:AGGRESSION (Results 1 – 25 of 67) sorted by relevance

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/dports/security/whatweb/WhatWeb-f467aa2/addons/
H A Dhunter21 AGGRESSION="1"
108 n) AGGRESSION=$OPTARG ;;
174 …"$WAIT" "$LINE"; done | egrep -v "^#" | "$WHATWEB" $WHATWEB_QUIET -a "$AGGRESSION" -U "$USERAGENT"…
/dports/audio/infamous-plugins-lv2/infamousPlugins-0.3.0-7-g778e591/src/cheapdist/
H A Dcheapdist.h10 AGGRESSION, enumerator
H A Dcheapdist.c80 case AGGRESSION: in connect_cheapdist_ports()
H A Dcheapdist_ui_main.cxx73 case AGGRESSION: in cheapdistUI_port_event()
H A Dcheapdist_ui.fl49 callback {write_function(controller,AGGRESSION,sizeof(float),0,&aggression->floatvalue);}
H A Dcheapdist.ttl41 lv2:symbol "AGGRESSION" ;
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_cast_fight.c1143 …scale -= ( 1.0 - cs->attributes[AGGRESSION] ) * ( 1.0 - ( (float)bs->cur_ps.stats[STAT_HEALTH] / 5… in AICast_Aggression()
1148 painTime = 15000 - (int)( 10000.0 * cs->attributes[AGGRESSION] * cs->attributes[AGGRESSION] ); in AICast_Aggression()
1150 …scale -= 3 * ( 1.0 - cs->attributes[AGGRESSION] ) * ( (float)( cs->lastPain + painTime - level.t… in AICast_Aggression()
1154 painTime = 10000 - (int)( 10000.0 * cs->attributes[AGGRESSION] * cs->attributes[AGGRESSION] ); in AICast_Aggression()
1156 …scale -= 2 * ( 1.0 - cs->attributes[AGGRESSION] ) * ( (float)( cs->battleRollTime + painTime - l… in AICast_Aggression()
1172 scale *= cs->attributes[AGGRESSION]; in AICast_Aggression()
1197 if ( cs->attributes[AGGRESSION] == 1.0 ) { in AICast_WantsToChase()
1222 if ( cs->attributes[AGGRESSION] == 1.0 ) { in AICast_WantsToTakeCover()
1236 …if ( cs->attributes[AGGRESSION] < 1.0 && attacking && ( cs->bs->enemy >= 0 ) && ( g_entities[cs->b… in AICast_WantsToTakeCover()
1856 if ( cs->attributes[AGGRESSION] >= 1.0 ) { in AICast_WantToRetreat()
[all …]
H A Dai_cast_funcs.c384 …if ( !( cs->leaderNum >= 0 ) && cs->attributes[TACTICAL] > 0.4 && cs->attributes[AGGRESSION] < 1.0… in AIFunc_Idle()
814 if ( cs->attributes[AGGRESSION] < 0.3 ) { in AIFunc_InspectFriendlyStart()
1011 if ( cs->attributes[AGGRESSION] <= 0.8 ) { in AIFunc_InspectAudibleEvent()
1199 if ( cs->attributes[AGGRESSION] < 0.3 ) { in AIFunc_InspectAudibleEventStart()
3324 if ( cs->attributes[AGGRESSION] >= 1.0 ) { in AIFunc_BattleTakeCoverStart()
4352 && cs->attributes[AGGRESSION] < 1.0 in AIFunc_Battle()
4353 && cs->attributes[AGGRESSION] < ( random() + 0.5 * cs->attributes[TACTICAL] ) in AIFunc_Battle()
4461 if ( ( cs->attributes[AGGRESSION] < 1.0 ) && in AIFunc_Battle()
4534 …cs->takeCoverTime = level.time + 300 + rand() % ( 2000 + (int)( 2000.0 * cs->attributes[AGGRESSION in AIFunc_BattleStart()
H A Dai_cast.h139 AGGRESSION, // max = 1.0 (willingness to fight till the death) enumerator
H A Dai_cast_sight.c346 …if ( cs->attributes[AGGRESSION] < 1.0 && srcent->s.onFireEnd > level.time && ( !destent->s.number … in AICast_UpdateVisibility()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_cast_fight.c1233 …scale -= ( 1.0 - cs->attributes[AGGRESSION] ) * ( 1.0 - ( (float)bs->cur_ps.stats[STAT_HEALTH] / 5… in AICast_Aggression()
1238 painTime = 15000 - (int)( 10000.0 * cs->attributes[AGGRESSION] * cs->attributes[AGGRESSION] ); in AICast_Aggression()
1240 …scale -= 3 * ( 1.0 - cs->attributes[AGGRESSION] ) * ( (float)( cs->lastPain + painTime - level.t… in AICast_Aggression()
1244 painTime = 10000 - (int)( 10000.0 * cs->attributes[AGGRESSION] * cs->attributes[AGGRESSION] ); in AICast_Aggression()
1246 …scale -= 2 * ( 1.0 - cs->attributes[AGGRESSION] ) * ( (float)( cs->battleRollTime + painTime - l… in AICast_Aggression()
1262 scale *= cs->attributes[AGGRESSION]; in AICast_Aggression()
1289 if ( cs->attributes[AGGRESSION] == 1.0 ) { in AICast_WantsToChase()
1314 if ( cs->attributes[AGGRESSION] == 1.0 ) { in AICast_WantsToTakeCover()
1328 …if ( cs->attributes[AGGRESSION] < 1.0 && attacking && ( cs->enemyNum >= 0 ) && ( g_entities[cs->en… in AICast_WantsToTakeCover()
1999 if ( cs->attributes[AGGRESSION] >= 1.0 && cs->attributes[TACTICAL] <= 0.2 ) { in AICast_WantToRetreat()
[all …]
H A Dai_cast_funcs.c529 …if ( !( cs->leaderNum >= 0 ) && cs->attributes[TACTICAL] > 0.4 && cs->attributes[AGGRESSION] < 1.0… in AIFunc_Idle()
962 if ( cs->attributes[AGGRESSION] < 0.3 ) { in AIFunc_InspectFriendlyStart()
1191 if ( cs->attributes[AGGRESSION] <= 0.8 ) { in AIFunc_InspectAudibleEvent()
1413 if ( cs->attributes[AGGRESSION] < 0.3 ) { in AIFunc_InspectAudibleEventStart()
4701 && cs->attributes[AGGRESSION] < 1.0 in AIFunc_Battle()
4702 && cs->attributes[AGGRESSION] < ( random() + 0.5 * cs->attributes[TACTICAL] ) in AIFunc_Battle()
4834 if ( ( cs->attributes[AGGRESSION] < 1.0 ) && in AIFunc_Battle()
4913 …cs->takeCoverTime = level.time + 300 + rand() % ( 2000 + (int)( 2000.0 * cs->attributes[AGGRESSION in AIFunc_BattleStart()
H A Dai_cast.h143 AGGRESSION, // max = 1.0 (willingness to fight till the death) enumerator
H A Dai_cast_sight.c381 …if ( cs->attributes[AGGRESSION] < 1.0 && srcent->s.onFireEnd > level.time && ( !destent->s.number … in AICast_UpdateVisibility()
/dports/security/whatweb/WhatWeb-f467aa2/
H A DREADME113 AGGRESSION:
/dports/audio/infamous-plugins-lv2/infamousPlugins-0.3.0-7-g778e591/
H A DREADME141 AGGRESSION - wave shape, higher basically means more gain
/dports/games/connectagram/connectagram-1.2.11/data/en/
H A Dwords1241 AGGRESSION
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/lang/po/
H A Dko.po184045 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Dzh_TW.po182894 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Del.po190450 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Did.po181803 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Dis.po189974 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/lang/po/
H A Dda.po189912 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Dfil_PH.po189930 "CHINESE AGGRESSION: China took the offensive last week on the country’s "
H A Dzh_TW.po182894 "CHINESE AGGRESSION: China took the offensive last week on the country’s "

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