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Searched refs:MSG_COLOR (Results 1 – 4 of 4) sorted by relevance

/dports/audio/lmms/lmms-1.2.2/cmake/apple/
H A Dinstall_apple.sh.in17 MSG_COLOR='\x1B[1;36m'
19 echo -e "$MSG_COLOR\n\nCreating App Bundle \"$APP\"...$COLOR_RESET"
/dports/devel/efl/efl-1.25.1/src/examples/edje/
H A Dsignals-messages.edc1 #define MSG_COLOR 1
105 if ((type == MSG_INT_SET) && (id == MSG_COLOR)) {
H A Dedje-signals-messages.c31 #define MSG_COLOR 1 macro
121 edje_object_message_send(edje_obj, EDJE_MESSAGE_INT_SET, MSG_COLOR, msg); in _on_mouse_over()
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A D3D.lua84 MSG_COLOR = op.yellow -- for message text
1802 ov(MSG_COLOR)