Searched refs:AAModes (Results 1 – 9 of 9) sorted by relevance
375 config->backend_info.AAModes.clear(); in PopulateBackendInfoMultisampleModes()376 config->backend_info.AAModes.emplace_back(1); in PopulateBackendInfoMultisampleModes()380 config->backend_info.AAModes.emplace_back(2); in PopulateBackendInfoMultisampleModes()384 config->backend_info.AAModes.emplace_back(4); in PopulateBackendInfoMultisampleModes()388 config->backend_info.AAModes.emplace_back(8); in PopulateBackendInfoMultisampleModes()392 config->backend_info.AAModes.emplace_back(16); in PopulateBackendInfoMultisampleModes()396 config->backend_info.AAModes.emplace_back(32); in PopulateBackendInfoMultisampleModes()400 config->backend_info.AAModes.emplace_back(64); in PopulateBackendInfoMultisampleModes()
175 if (std::find(backend_info.AAModes.begin(), backend_info.AAModes.end(), iMultisamples) == in VerifyValidity()176 backend_info.AAModes.end()) in VerifyValidity()
196 std::vector<u32> AAModes; member
52 const auto& aa_modes = g_Config.backend_info.AAModes; in GetAvailableAntialiasingModes()
62 g_Config.backend_info.AAModes = {1}; in InitBackendInfo()
89 g_Config.backend_info.AAModes = {1}; in InitBackendInfo()
116 g_Config.backend_info.AAModes = {1, 2, 4, 8}; in InitBackendInfo()
83 g_Config.backend_info.AAModes = DXContext::GetAAModes(g_Config.iAdapter); in FillBackendInfo()
113 g_Config.backend_info.AAModes = D3D::GetAAModes(g_Config.iAdapter); in FillBackendInfo()