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Searched refs:ACR_EATFLESH (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DSound_Control.h199 ACR_EATFLESH, // 168 enumerator
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Ani.cc2076 PlaySoldierJA2Sample(pSoldier, ACR_EATFLESH, HIGHVOLUME, 1, TRUE); in AdjustToNextAnimationFrame()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DAuto_Resolve.cc3497 PlayJA2Sample(ACR_EATFLESH, 50, 1, MIDDLEPAN); in IsBattleOver()