Home
last modified time | relevance | path

Searched refs:ACTION_CHANNEL_UP (Results 1 – 6 of 6) sorted by relevance

/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/actions/
H A DActionIDs.h365 #define ACTION_CHANNEL_UP 184 macro
H A DActionTranslator.cpp212 {"channelup", ACTION_CHANNEL_UP},
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/interfaces/gui/
H A DGUITranslator.cpp341 case ACTION_CHANNEL_UP: in TranslateActionIdToAddon()
820 return ACTION_CHANNEL_UP; in TranslateActionIdToKodi()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/pvr/guilib/
H A DPVRGUIActionListener.cpp225 case ACTION_CHANNEL_UP: in OnAction()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/windowing/win10/
H A DWinEventsWin10.cpp569 action = ACTION_CHANNEL_UP; in OnSystemMediaButtonPressed()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/
H A DApplication.cpp1869 case ACTION_CHANNEL_UP: in OnAction()
1909 if (action.GetID() == ACTION_CHANNEL_UP || action.GetID() == ACTION_CHANNEL_DOWN) in OnAction()