Searched refs:ACTION_TOUCH_TAP (Results 1 – 6 of 6) sorted by relevance
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/actions/ |
H A D | ActionIDs.h | 442 #define ACTION_TOUCH_TAP 401 //!< touch actions macro
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H A D | ActionTranslator.cpp | 237 {"tap", ACTION_TOUCH_TAP},
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/ |
H A D | TouchTranslator.cpp | 26 {"tap", ACTION_TOUCH_TAP},
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H A D | InputManager.cpp | 396 if (newEvent.touch.action == ACTION_TOUCH_TAP) in OnEvent() 417 if ((actionId >= ACTION_TOUCH_TAP && actionId <= ACTION_GESTURE_END) || in OnEvent()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/touch/generic/ |
H A D | GenericTouchActionHandler.cpp | 109 sendEvent(ACTION_TOUCH_TAP, x, y, 0.0f, 0.0f, 0.0f, 0.0f, pointers); in OnTap()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/interfaces/gui/ |
H A D | GUITranslator.cpp | 439 case ACTION_TOUCH_TAP: in TranslateActionIdToAddon() 918 return ACTION_TOUCH_TAP; in TranslateActionIdToKodi()
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