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Searched refs:ACTOR_ALPHA (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dgamestructures.cpp280 { "alpha", ACTOR_ALPHA, 0, 0, -1 },
298 case ACTOR_ALPHA: ext.alpha = (float)newValue * (1.f / 255.0f); break; in VM_SetSprite()
313 case ACTOR_ALPHA: labelNum = (uint8_t)(ext.alpha * 255.0f); break; in VM_GetSprite()
H A Dgamedef.h722 ACTOR_ALPHA, enumerator