Searched refs:ACTOR_QT (Results 1 – 3 of 3) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/ |
H A D | u6_actor_types.h | 82 …{OBJ_U6_CYCLOPS, 2, 8, 4, 0, OBJ_U6_DEAD_CYCLOPS, 3, true, false, ACTOR_QT, MOVETYPE_U6_L… 85 …{OBJ_U6_WINGED_GARGOYLE, 3, 12, 4, 0, OBJ_U6_DEAD_GARGOYLE, 3, true, false, ACTOR_QT, MOVETYPE_U6…
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H A D | actor.h | 174 ACTOR_QT, // quad tile enumerator
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H A D | u6_actor.cpp | 72 …if (actor_type->tile_type == ACTOR_QT && frame_n == 0) //set the two quad tile actors to correct f… in init()
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